Trying to fix metal shader compilation

This commit is contained in:
Dynamitos
2024-04-19 18:23:36 +02:00
parent 21636f2460
commit 194a0e8b91
43 changed files with 353 additions and 183 deletions
+4 -4
View File
@@ -12,8 +12,8 @@ VertexInput::~VertexInput()
{
}
GraphicsPipeline::GraphicsPipeline(OPipelineLayout layout)
: layout(std::move(layout))
GraphicsPipeline::GraphicsPipeline(PPipelineLayout layout)
: layout(layout)
{
}
@@ -26,8 +26,8 @@ PPipelineLayout GraphicsPipeline::getPipelineLayout() const
return layout;
}
ComputePipeline::ComputePipeline(OPipelineLayout layout)
: layout(std::move(layout))
ComputePipeline::ComputePipeline(PPipelineLayout layout)
: layout(layout)
{
}