Trying to fix metal shader compilation

This commit is contained in:
Dynamitos
2024-04-19 18:23:36 +02:00
parent 21636f2460
commit 194a0e8b91
43 changed files with 353 additions and 183 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ private:
Gfx::OVertexShader vertexShader;
Gfx::OFragmentShader fragmentShader;
Gfx::PPipelineLayout layoutRef;
Gfx::OPipelineLayout pipelineLayout;
Gfx::PGraphicsPipeline pipeline;
Array<TextRender> texts;
};