Starting to refactor into mesh shading

This commit is contained in:
Dynamitos
2023-10-07 19:29:53 +02:00
parent fcc4fc12d4
commit 1b6e1a8453
42 changed files with 488 additions and 1577 deletions
-1
View File
@@ -8,5 +8,4 @@ interface IMaterial
BRDF prepare(MaterialFragmentParameter input);
};
layout(set = INDEX_MATERIAL, binding = 0, std430)
ParameterBlock<IMaterial> gMaterial;