Starting to refactor into mesh shading

This commit is contained in:
Dynamitos
2023-10-07 19:29:53 +02:00
parent fcc4fc12d4
commit 1b6e1a8453
42 changed files with 488 additions and 1577 deletions
-1
View File
@@ -5,7 +5,6 @@
namespace Seele
{
DECLARE_REF(MeshletBuffer)
DECLARE_NAME_REF(Gfx, IndexBuffer)
class Mesh
{
public: