Starting to refactor into mesh shading

This commit is contained in:
Dynamitos
2023-10-07 19:29:53 +02:00
parent fcc4fc12d4
commit 1b6e1a8453
42 changed files with 488 additions and 1577 deletions
@@ -0,0 +1,14 @@
#include "VertexData.h"
namespace Seele
{
class StaticMeshVertexData : public VertexData
{
public:
StaticMeshVertexData();
virtual ~StaticMeshVertexData();
private:
Gfx::PShaderBuffer texCoords;
Gfx::PShaderBuffer normals;
};
}