Trying to fix weird sync issue
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@@ -9,6 +9,8 @@
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#include "Math/Vector.h"
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#include "RenderGraph.h"
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#include "Graphics/Command.h"
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#include <vulkan/vulkan.h>
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#include "Graphics/Vulkan/Graphics.h"
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using namespace Seele;
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@@ -130,6 +132,7 @@ void DepthPrepass::render()
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}
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graphics->executeCommands(commands);
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graphics->endRenderPass();
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//vkDeviceWaitIdle(((Vulkan::Graphics*)graphics.getHandle())->getDevice());
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}
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void DepthPrepass::endFrame()
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