Refactoring graphics

This commit is contained in:
Dynamitos
2023-10-26 18:37:29 +02:00
parent 28e5c9ff01
commit 1ca861459c
113 changed files with 3131 additions and 3221 deletions
+2 -1
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@@ -1,6 +1,7 @@
#include "FontAsset.h"
#include "Graphics/Graphics.h"
#include "Graphics/Vulkan/VulkanGraphicsEnums.h"
#include "Graphics/Vulkan/Enums.h"
#include "Graphics/Texture.h"
#include <ktx.h>
using namespace Seele;
-3
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@@ -2,9 +2,6 @@
#include "Graphics/Graphics.h"
#include "Graphics/Mesh.h"
#include "AssetRegistry.h"
#include "Graphics/VertexShaderInput.h"
#include "Material/MaterialInterface.h"
#include "Graphics/StaticMeshVertexInput.h"
using namespace Seele;
+1 -2
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@@ -1,8 +1,7 @@
#include "TextureAsset.h"
#include "Graphics/GraphicsResources.h"
#include "Graphics/Graphics.h"
#include "Window/WindowManager.h"
#include "Graphics/Vulkan/VulkanGraphicsEnums.h"
#include "Graphics/Vulkan/Enums.h"
#include "ktx.h"
using namespace Seele;