Refactoring graphics
This commit is contained in:
@@ -1,12 +1,9 @@
|
||||
#include "Mesh.h"
|
||||
#include "VertexShaderInput.h"
|
||||
#include "Graphics/Graphics.h"
|
||||
|
||||
using namespace Seele;
|
||||
|
||||
Mesh::Mesh(PVertexShaderInput vertexInput, Gfx::PIndexBuffer indexBuffer)
|
||||
: vertexInput(vertexInput)
|
||||
, indexBuffer(indexBuffer)
|
||||
Mesh::Mesh()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user