Refactoring graphics

This commit is contained in:
Dynamitos
2023-10-26 18:37:29 +02:00
parent 28e5c9ff01
commit 1ca861459c
113 changed files with 3131 additions and 3221 deletions
+8 -2
View File
@@ -1,11 +1,17 @@
#pragma once
#include "GraphicsResources.h"
#include "Material/MaterialInstance.h"
#include "Component/Mesh.h"
#include "Component/Transform.h"
#include "Containers/List.h"
#include "Graphics/Resources.h"
#include "Graphics/Descriptor.h"
#include "Graphics/Buffer.h"
namespace Seele
{
namespace Component
{
struct Mesh;
}
struct MeshId
{
uint64 id;