Refactoring graphics
This commit is contained in:
@@ -0,0 +1,368 @@
|
||||
#include "Allocator.h"
|
||||
#include "Graphics.h"
|
||||
#include "Initializer.h"
|
||||
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
SubAllocation::SubAllocation(Allocation *owner, VkDeviceSize allocatedOffset, VkDeviceSize size, VkDeviceSize alignedOffset, VkDeviceSize allocatedSize)
|
||||
: owner(owner)
|
||||
, size(size)
|
||||
, allocatedOffset(allocatedOffset)
|
||||
, alignedOffset(alignedOffset)
|
||||
, allocatedSize(allocatedSize)
|
||||
{
|
||||
}
|
||||
|
||||
SubAllocation::~SubAllocation()
|
||||
{
|
||||
owner->markFree(this);
|
||||
}
|
||||
|
||||
VkDeviceMemory SubAllocation::getHandle() const
|
||||
{
|
||||
return owner->getHandle();
|
||||
}
|
||||
|
||||
bool SubAllocation::isReadable() const
|
||||
{
|
||||
return owner->isReadable();
|
||||
}
|
||||
|
||||
void *SubAllocation::getMappedPointer()
|
||||
{
|
||||
return (uint8 *)owner->getMappedPointer() + alignedOffset;
|
||||
}
|
||||
|
||||
void SubAllocation::flushMemory()
|
||||
{
|
||||
owner->flushMemory();
|
||||
}
|
||||
|
||||
void SubAllocation::invalidateMemory()
|
||||
{
|
||||
owner->invalidateMemory();
|
||||
}
|
||||
|
||||
Allocation::Allocation(PGraphics graphics, Allocator *allocator, VkDeviceSize size, uint8 memoryTypeIndex,
|
||||
VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo)
|
||||
: device(graphics->getDevice())
|
||||
, allocator(allocator)
|
||||
, bytesAllocated(0)
|
||||
, bytesUsed(0)
|
||||
, readable(properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
|
||||
, properties(properties)
|
||||
, memoryTypeIndex(memoryTypeIndex)
|
||||
{
|
||||
VkMemoryAllocateInfo allocInfo =
|
||||
init::MemoryAllocateInfo();
|
||||
allocInfo.allocationSize = size;
|
||||
allocInfo.memoryTypeIndex = memoryTypeIndex;
|
||||
isDedicated = dedicatedInfo != nullptr;
|
||||
allocInfo.pNext = dedicatedInfo;
|
||||
VK_CHECK(vkAllocateMemory(device, &allocInfo, nullptr, &allocatedMemory));
|
||||
bytesAllocated = size;
|
||||
PSubAllocation freeRange = new SubAllocation(this, 0, size, 0, size);
|
||||
freeRanges[0] = freeRange;
|
||||
|
||||
canMap = (properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
|
||||
isMapped = false;
|
||||
}
|
||||
|
||||
Allocation::~Allocation()
|
||||
{
|
||||
}
|
||||
|
||||
PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDeviceSize alignment)
|
||||
{
|
||||
std::scoped_lock lck(lock);
|
||||
if (isDedicated)
|
||||
{
|
||||
if (activeAllocations.empty() && requestedSize == bytesAllocated)
|
||||
{
|
||||
PSubAllocation suballoc = freeRanges[0];
|
||||
activeAllocations[0] = suballoc.getHandle();
|
||||
freeRanges.clear();
|
||||
bytesUsed += requestedSize;
|
||||
return suballoc;
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
for (auto& it : freeRanges)
|
||||
{
|
||||
VkDeviceSize allocatedOffset = it.first;
|
||||
PSubAllocation freeAllocation = it.second;
|
||||
assert(allocatedOffset == freeAllocation->allocatedOffset);
|
||||
VkDeviceSize alignedOffset = align(allocatedOffset, alignment);
|
||||
VkDeviceSize alignmentAdjustment = alignedOffset - allocatedOffset;
|
||||
VkDeviceSize size = alignmentAdjustment + requestedSize;
|
||||
if (freeAllocation->size == size)
|
||||
{
|
||||
activeAllocations[allocatedOffset] = freeAllocation.getHandle();
|
||||
freeRanges.erase(allocatedOffset);
|
||||
bytesUsed += size;
|
||||
return freeAllocation;
|
||||
}
|
||||
else if (size < freeAllocation->allocatedSize)
|
||||
{
|
||||
freeAllocation->size -= size;
|
||||
freeAllocation->allocatedSize -= size;
|
||||
freeAllocation->allocatedOffset += size;
|
||||
freeAllocation->alignedOffset += size;
|
||||
PSubAllocation subAlloc = new SubAllocation(this, allocatedOffset, size, alignedOffset, size);
|
||||
activeAllocations[allocatedOffset] = subAlloc.getHandle();
|
||||
freeRanges.erase(allocatedOffset);
|
||||
freeRanges[freeAllocation->allocatedOffset] = freeAllocation;
|
||||
bytesUsed += size;
|
||||
return subAlloc;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Allocation::markFree(SubAllocation *allocation)
|
||||
{
|
||||
// Dont free if it is already a free allocation, since they also mark themselves on deletion
|
||||
if (freeRanges.find(allocation->allocatedOffset) != freeRanges.end())
|
||||
{
|
||||
return;
|
||||
}
|
||||
VkDeviceSize lowerBound = allocation->allocatedOffset;
|
||||
VkDeviceSize upperBound = allocation->allocatedOffset + allocation->allocatedSize;
|
||||
PSubAllocation allocHandle;
|
||||
PSubAllocation freeRangeToDelete;
|
||||
|
||||
{
|
||||
std::scoped_lock lck(lock);
|
||||
//Join lower bound
|
||||
for (auto& [allocatedOffset, freeAlloc] : freeRanges)
|
||||
{
|
||||
if (freeAlloc->allocatedOffset <= lowerBound
|
||||
&& freeAlloc->allocatedOffset + freeAlloc->allocatedSize >= upperBound)
|
||||
{
|
||||
// allocation is already in a free region
|
||||
return;
|
||||
}
|
||||
if (freeAlloc->allocatedOffset + freeAlloc->allocatedSize == lowerBound)
|
||||
{
|
||||
//extend freeAlloc by the allocatedSize
|
||||
freeAlloc->allocatedSize += allocation->allocatedSize;
|
||||
allocHandle = freeAlloc;
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Join upper bound
|
||||
auto foundAlloc = freeRanges.find(upperBound);
|
||||
if (foundAlloc != freeRanges.end())
|
||||
{
|
||||
freeRangeToDelete = foundAlloc->second;
|
||||
// There is a free allocation ending where the new free one ends
|
||||
if (allocHandle != nullptr)
|
||||
{
|
||||
// extend allocHandle by another foundAlloc->allocatedSize bytes
|
||||
allocHandle->allocatedSize += foundAlloc->second->allocatedSize;
|
||||
freeRanges.erase(foundAlloc->first);
|
||||
}
|
||||
else
|
||||
{
|
||||
// set foundAlloc back by size amount
|
||||
allocHandle = foundAlloc->second;
|
||||
allocHandle->allocatedOffset -= allocation->allocatedSize;
|
||||
allocHandle->alignedOffset -= allocation->allocatedSize;
|
||||
allocHandle->size += allocation->allocatedSize;
|
||||
allocHandle->allocatedSize += allocation->allocatedSize;
|
||||
// place back at correct offset
|
||||
freeRanges[allocHandle->allocatedOffset] = allocHandle;
|
||||
// remove from offset map since key changes
|
||||
freeRanges.erase(foundAlloc->first);
|
||||
}
|
||||
}
|
||||
|
||||
if (allocHandle == nullptr)
|
||||
{
|
||||
allocHandle = new SubAllocation(this, allocation->allocatedOffset, allocation->size, allocation->alignedOffset, allocation->allocatedSize);
|
||||
freeRanges[allocation->allocatedOffset] = allocHandle;
|
||||
}
|
||||
activeAllocations.erase(allocation->allocatedOffset);
|
||||
}
|
||||
bytesUsed -= allocation->allocatedSize;
|
||||
if(bytesUsed == 0)
|
||||
{
|
||||
allocator->free(this);
|
||||
}
|
||||
}
|
||||
|
||||
Allocator::Allocator(PGraphics graphics)
|
||||
: graphics(graphics)
|
||||
{
|
||||
vkGetPhysicalDeviceMemoryProperties(graphics->getPhysicalDevice(), &memProperties);
|
||||
heaps.resize(memProperties.memoryHeapCount);
|
||||
for (size_t i = 0; i < memProperties.memoryHeapCount; ++i)
|
||||
{
|
||||
VkMemoryHeap memoryHeap = memProperties.memoryHeaps[i];
|
||||
HeapInfo &heapInfo = heaps[i];
|
||||
heapInfo.maxSize = memoryHeap.size;
|
||||
}
|
||||
}
|
||||
|
||||
Allocator::~Allocator()
|
||||
{
|
||||
std::scoped_lock lck(lock);
|
||||
for (auto heap : heaps)
|
||||
{
|
||||
for (auto alloc : heap.allocations)
|
||||
{
|
||||
assert(alloc->activeAllocations.empty());
|
||||
assert(alloc->freeRanges.size() == 1);
|
||||
}
|
||||
heap.allocations.clear();
|
||||
}
|
||||
graphics = nullptr;
|
||||
}
|
||||
|
||||
PSubAllocation Allocator::allocate(const VkMemoryRequirements2 &memRequirements2, VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo)
|
||||
{
|
||||
std::scoped_lock lck(lock);
|
||||
const VkMemoryRequirements &requirements = memRequirements2.memoryRequirements;
|
||||
uint32 memoryTypeIndex = findMemoryType(requirements.memoryTypeBits, properties);
|
||||
uint32 heapIndex = memProperties.memoryTypes[memoryTypeIndex].heapIndex;
|
||||
|
||||
if (memRequirements2.pNext != nullptr)
|
||||
{
|
||||
VkMemoryDedicatedRequirements *dedicatedReq = (VkMemoryDedicatedRequirements *)memRequirements2.pNext;
|
||||
if (dedicatedReq->prefersDedicatedAllocation)
|
||||
{
|
||||
PAllocation newAllocation = new Allocation(graphics, this, requirements.size, memoryTypeIndex, properties, dedicatedInfo);
|
||||
heaps[heapIndex].allocations.add(newAllocation);
|
||||
heaps[heapIndex].inUse += newAllocation->bytesAllocated;
|
||||
return newAllocation->getSuballocation(requirements.size, requirements.alignment);
|
||||
}
|
||||
}
|
||||
for (auto alloc : heaps[heapIndex].allocations)
|
||||
{
|
||||
if(alloc->memoryTypeIndex == memoryTypeIndex)
|
||||
{
|
||||
PSubAllocation suballoc = alloc->getSuballocation(requirements.size, requirements.alignment);
|
||||
if (suballoc != nullptr)
|
||||
{
|
||||
return suballoc;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// no suitable allocations found, allocate new block
|
||||
PAllocation newAllocation = new Allocation(graphics, this, (requirements.size > MemoryBlockSize) ? requirements.size : (VkDeviceSize)MemoryBlockSize, memoryTypeIndex, properties, nullptr);
|
||||
heaps[heapIndex].allocations.add(newAllocation);
|
||||
heaps[heapIndex].inUse += newAllocation->bytesAllocated;
|
||||
return newAllocation->getSuballocation(requirements.size, requirements.alignment);
|
||||
}
|
||||
|
||||
void Allocator::free(Allocation *allocation)
|
||||
{
|
||||
std::scoped_lock lck(lock);
|
||||
for (auto heap : heaps)
|
||||
{
|
||||
for (uint32 i = 0; i < heap.allocations.size(); ++i)
|
||||
{
|
||||
if (heap.allocations[i] == allocation)
|
||||
{
|
||||
heap.inUse -= allocation->bytesAllocated;
|
||||
heap.allocations.removeAt(i, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
uint32 Allocator::findMemoryType(uint32 typeFilter, VkMemoryPropertyFlags properties)
|
||||
{
|
||||
for (uint32 i = 0; i < memProperties.memoryTypeCount; i++)
|
||||
{
|
||||
if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
throw std::runtime_error("error finding memory");
|
||||
}
|
||||
|
||||
StagingBuffer::StagingBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
StagingBuffer::~StagingBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
StagingManager::StagingManager(PGraphics graphics, PAllocator allocator)
|
||||
: graphics(graphics), allocator(allocator)
|
||||
{
|
||||
}
|
||||
|
||||
StagingManager::~StagingManager()
|
||||
{
|
||||
}
|
||||
|
||||
void StagingManager::clearPending()
|
||||
{
|
||||
}
|
||||
|
||||
PStagingBuffer StagingManager::allocateStagingBuffer(uint64 size, VkBufferUsageFlags usage, bool bCPURead)
|
||||
{
|
||||
std::scoped_lock l(lock);
|
||||
for (auto it = freeBuffers.begin(); it != freeBuffers.end(); ++it)
|
||||
{
|
||||
auto freeBuffer = *it;
|
||||
if (freeBuffer->getSize() == size && freeBuffer->isReadable() == bCPURead && freeBuffer->usage == usage)
|
||||
{
|
||||
//std::cout << "Reusing staging buffer" << std::endl;
|
||||
activeBuffers.add(freeBuffer.getHandle());
|
||||
freeBuffers.remove(it, false);
|
||||
return freeBuffer;
|
||||
}
|
||||
}
|
||||
//std::cout << "Creating new stagingbuffer" << std::endl;
|
||||
PStagingBuffer stagingBuffer = new StagingBuffer();
|
||||
VkBufferCreateInfo stagingBufferCreateInfo = init::BufferCreateInfo(usage, size);
|
||||
stagingBufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
uint32 queueIndex = graphics->getFamilyMapping().getQueueTypeFamilyIndex(Gfx::QueueType::DEDICATED_TRANSFER);
|
||||
stagingBufferCreateInfo.queueFamilyIndexCount = 1;
|
||||
stagingBufferCreateInfo.pQueueFamilyIndices = &queueIndex;
|
||||
VkDevice vulkanDevice = graphics->getDevice();
|
||||
|
||||
VK_CHECK(vkCreateBuffer(vulkanDevice, &stagingBufferCreateInfo, nullptr, &stagingBuffer->buffer));
|
||||
|
||||
VkMemoryDedicatedRequirements dedicatedReqs;
|
||||
dedicatedReqs.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS;
|
||||
dedicatedReqs.pNext = nullptr;
|
||||
VkMemoryRequirements2 memReqs;
|
||||
memReqs.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
|
||||
memReqs.pNext = &dedicatedReqs;
|
||||
VkBufferMemoryRequirementsInfo2 bufferQuery;
|
||||
bufferQuery.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2;
|
||||
bufferQuery.pNext = nullptr;
|
||||
bufferQuery.buffer = stagingBuffer->buffer;
|
||||
vkGetBufferMemoryRequirements2(vulkanDevice, &bufferQuery, &memReqs);
|
||||
|
||||
memReqs.memoryRequirements.alignment =
|
||||
(16 > memReqs.memoryRequirements.alignment) ? 16 : memReqs.memoryRequirements.alignment;
|
||||
|
||||
stagingBuffer->allocation = allocator->allocate(memReqs, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | (bCPURead ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT : VK_MEMORY_PROPERTY_HOST_CACHED_BIT), stagingBuffer->buffer);
|
||||
stagingBuffer->bReadable = bCPURead;
|
||||
stagingBuffer->size = size;
|
||||
stagingBuffer->usage = usage;
|
||||
vkBindBufferMemory(graphics->getDevice(), stagingBuffer->buffer, stagingBuffer->getMemoryHandle(), stagingBuffer->getOffset());
|
||||
|
||||
activeBuffers.add(stagingBuffer.getHandle());
|
||||
|
||||
return stagingBuffer;
|
||||
}
|
||||
|
||||
void StagingManager::releaseStagingBuffer(PStagingBuffer buffer)
|
||||
{
|
||||
std::scoped_lock l(lock);
|
||||
freeBuffers.add(buffer);
|
||||
activeBuffers.remove(activeBuffers.find(buffer.getHandle()));
|
||||
}
|
||||
Reference in New Issue
Block a user