Refactoring graphics

This commit is contained in:
Dynamitos
2023-10-26 18:37:29 +02:00
parent 28e5c9ff01
commit 1ca861459c
113 changed files with 3131 additions and 3221 deletions
+5
View File
@@ -3,6 +3,11 @@
using namespace Seele;
using namespace Seele::System;
MeshUpdater::MeshUpdater(PScene scene)
: ComponentSystem<Component::Transform, Component::Mesh>(scene)
{
}
void MeshUpdater::update(Component::Transform& transform, Component::Mesh& mesh)
{
mesh.vertexData->updateMesh(transform, mesh);