Refactoring graphics

This commit is contained in:
Dynamitos
2023-10-26 18:37:29 +02:00
parent 28e5c9ff01
commit 1ca861459c
113 changed files with 3131 additions and 3221 deletions
+2
View File
@@ -10,6 +10,8 @@ namespace System
class MeshUpdater : public ComponentSystem<Component::Transform, Component::Mesh>
{
public:
MeshUpdater(PScene scene);
virtual ~MeshUpdater();
virtual void update(Component::Transform& transform, Component::Mesh& mesh) override;
private:
};