overhauled physics engine

This commit is contained in:
Dynamitos
2023-01-21 18:43:21 +01:00
parent 3c7346cf7b
commit 2208ab438a
164 changed files with 22606 additions and 928 deletions
+2 -2
View File
@@ -52,8 +52,8 @@ void FontAsset::load()
continue;
}
Glyph& glyph = glyphs[c];
glyph.size = Math::IVector2(face->glyph->bitmap.width, face->glyph->bitmap.rows);
glyph.bearing = Math::IVector2(face->glyph->bitmap_left, face->glyph->bitmap_top);
glyph.size = IVector2(face->glyph->bitmap.width, face->glyph->bitmap.rows);
glyph.bearing = IVector2(face->glyph->bitmap_left, face->glyph->bitmap_top);
glyph.advance = face->glyph->advance.x;
TextureCreateInfo imageData;
imageData.format = Gfx::SE_FORMAT_R8_UINT;