overhauled physics engine
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@@ -12,7 +12,7 @@ class FontLoader
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public:
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FontLoader(Gfx::PGraphics graphic);
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~FontLoader();
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void importAsset(const std::filesystem::path& filePath);
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void importAsset(const std::filesystem::path& filePath, const std::string& importPath);
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private:
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void import(std::filesystem::path path, PFontAsset asset);
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Gfx::PGraphics graphics;
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