overhauled physics engine

This commit is contained in:
Dynamitos
2023-01-21 18:43:21 +01:00
parent 3c7346cf7b
commit 2208ab438a
164 changed files with 22606 additions and 928 deletions
+24
View File
@@ -0,0 +1,24 @@
#pragma once
#include "Asset.h"
namespace Seele
{
DECLARE_REF(Material)
class MaterialAsset : public Asset
{
public:
MaterialAsset();
MaterialAsset(const std::string &directory, const std::string &name);
MaterialAsset(const std::filesystem::path &fullPath);
virtual ~MaterialAsset();
virtual void beginFrame();
virtual void endFrame();
virtual void save() override;
virtual void load() override;
PMaterial getMaterial() const { return material; }
private:
PMaterial material;
friend class MaterialLoader;
};
DEFINE_REF(MaterialAsset)
} // namespace Seele