overhauled physics engine

This commit is contained in:
Dynamitos
2023-01-21 18:43:21 +01:00
parent 3c7346cf7b
commit 2208ab438a
164 changed files with 22606 additions and 928 deletions
+4 -3
View File
@@ -1,10 +1,11 @@
#pragma once
#include "GraphicsResources.h"
#include "Material/MaterialAsset.h"
#include "Material/MaterialInterface.h"
namespace Seele
{
DECLARE_REF(MaterialAsset)
DECLARE_REF(VertexShaderInput)
DECLARE_NAME_REF(Gfx, IndexBuffer)
class Mesh
{
public:
@@ -13,7 +14,7 @@ public:
Gfx::PIndexBuffer indexBuffer;
PVertexShaderInput vertexInput;
PMaterialAsset referencedMaterial;
PMaterialInterface referencedMaterial;
private:
};
DEFINE_REF(Mesh)