overhauled physics engine
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@@ -5,10 +5,7 @@
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#include <glm/mat4x4.hpp>
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namespace Seele
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{
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namespace Math
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{
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typedef glm::mat2 Matrix2;
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typedef glm::mat3 Matrix3;
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typedef glm::mat4 Matrix4;
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} // namespace Math
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} // namespace Seele
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