Auto stash before rebase of "origin/master"

This commit is contained in:
Stefan Högler
2022-03-26 14:16:35 +01:00
parent 9130a7961f
commit 229ffed964
4 changed files with 16 additions and 17 deletions
+13 -14
View File
@@ -20,22 +20,21 @@ Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const Viewpo
{
scene = new Scene(graphics);
scene->addActor(activeCamera);
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Body_Diffuse.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Body_Lightmap.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Face_Diffuse.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Hair_Diffuse.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Hair_Lightmap.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Tex_FaceLightmap.png");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Ayaka.fbx");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ely\\Ely.fbx");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Cube\\cube.obj");
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Plane\\plane.fbx");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Sword_Ayaka_Tex_Body_Diffuse.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Sword_Ayaka_Tex_Body_Lightmap.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Sword_Ayaka_Tex_Face_Diffuse.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Sword_Ayaka_Tex_Hair_Diffuse.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Sword_Ayaka_Tex_Hair_Lightmap.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Avatar_Girl_Tex_FaceLightmap.png");
AssetRegistry::importFile("/home/dynamitos/TestSeeleProject/Assets/Ayaka/Ayaka.fbx");
PPrimitiveComponent ayaka = new PrimitiveComponent(AssetRegistry::findMesh("Ayaka"));
ayaka->setRelativeLocation(Vector(0, 0, 0));
ayaka->setRelativeScale(Vector(10, 10, 10));
//scene->addPrimitiveComponent(ayaka);
ayaka->addWorldTranslation(Vector(0, 0, 0));
ayaka->setWorldScale(Vector(10, 10, 10));
scene->addPrimitiveComponent(ayaka);
//AssetRegistry::importFile("D:\\Private\\Programming\\Unreal Engine\\Assets\\Ely\\Ely.fbx");
//AssetRegistry::importFile("D:\\Private\\Programming\\Unreal Engine\\Assets\\Cube\\cube.obj");
//AssetRegistry::importFile("D:\\Private\\Programming\\Unreal Engine\\Assets\\Plane\\plane.fbx");
PPrimitiveComponent plane = new PrimitiveComponent(AssetRegistry::findMesh("plane"));
plane->setRelativeScale(Vector(100, 100, 100));
scene->addPrimitiveComponent(plane);
+1 -1
View File
@@ -9,7 +9,7 @@ using namespace Seele;
int main()
{
PWindowManager windowManager = new WindowManager();
AssetRegistry::init("C:\\Users\\Dynamitos\\TestSeeleProject");
AssetRegistry::init("/home/dynamitos/TestSeeleProject/");
WindowCreateInfo mainWindowInfo;
mainWindowInfo.title = "SeeleEngine";
mainWindowInfo.width = 1280;