adding aftermath debugging and fixing forward plus
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@@ -17,13 +17,13 @@ public:
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virtual void publishOutputs() = 0;
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virtual void createRenderPass() = 0;
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protected:
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struct ViewParameter
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_declspec(align(16)) struct ViewParameter
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{
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Matrix4 viewMatrix;
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Matrix4 projectionMatrix;
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Matrix4 inverseProjectionMatrix;
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Vector2 screenDimensions;
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Vector4 cameraPosition;
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Vector2 screenDimensions;
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} viewParams;
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Gfx::PRenderPass renderPass;
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PRenderGraph renderGraph;
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