adding aftermath debugging and fixing forward plus

This commit is contained in:
Dynamitos
2021-06-04 18:27:49 +02:00
parent e00b382d4a
commit 22adb08bfc
40 changed files with 4669 additions and 112 deletions
+2 -2
View File
@@ -46,14 +46,14 @@ public:
const Array<PPrimitiveComponent>& getPrimitives() const { return primitives; }
const Array<MeshBatch>& getStaticMeshes() const { return staticMeshes; }
const Gfx::PStructuredBuffer& getLightBuffer() const { return lightBuffer; }
const Gfx::PUniformBuffer& getLightBuffer() const { return lightBuffer; }
UPSceneUpdater& getSceneUpdater() { return updater; }
private:
Array<MeshBatch> staticMeshes;
Array<PActor> rootActors;
Array<PPrimitiveComponent> primitives;
LightEnv lightEnv;
Gfx::PStructuredBuffer lightBuffer;
Gfx::PUniformBuffer lightBuffer;
Gfx::PGraphics graphics;
UPSceneUpdater updater;
};