Starting metal backend

This commit is contained in:
Dynamitos
2024-04-09 16:41:12 +02:00
parent fdb43626bb
commit 2359b1e984
24 changed files with 1116 additions and 93 deletions
+6 -6
View File
@@ -15,13 +15,13 @@ struct AdjacencyInfo
void buildAdjacency(const uint32 numVerts, const Array<uint32>& indices, AdjacencyInfo& info)
{
info.trianglesPerVertex.resize(numVerts, 0);
for (int i = 0; i < indices.size(); ++i)
for (size_t i = 0; i < indices.size(); ++i)
{
info.trianglesPerVertex[indices[i]]++;
}
uint32 triangleOffset = 0;
info.indexBufferOffset.resize(numVerts, 0);
for (int j = 0; j < numVerts; ++j)
for (size_t j = 0; j < numVerts; ++j)
{
info.indexBufferOffset[j] = triangleOffset;
triangleOffset += info.trianglesPerVertex[j];
@@ -42,7 +42,7 @@ void buildAdjacency(const uint32 numVerts, const Array<uint32>& indices, Adjacen
}
}
uint32 skipDeadEnd(const Array<uint32>& liveTriCount, List<uint32>& deadEndStack, uint32& cursor)
int32 skipDeadEnd(const Array<uint32>& liveTriCount, List<uint32>& deadEndStack, uint32& cursor)
{
while (!deadEndStack.empty())
{
@@ -64,7 +64,7 @@ uint32 skipDeadEnd(const Array<uint32>& liveTriCount, List<uint32>& deadEndStack
return -1;
}
uint32 getNextVertex(const int cacheSize, const Array<uint32>& oneRing, const Array<uint32>& cacheTimeStamps, const uint32 timeStamp, const Array<uint32>& liveTriCount, List<uint32>& deadEndStack, uint32& cursor)
int32 getNextVertex(const uint32 cacheSize, const Array<uint32>& oneRing, const Array<uint32>& cacheTimeStamps, const uint32 timeStamp, const Array<uint32>& liveTriCount, List<uint32>& deadEndStack, uint32& cursor)
{
uint32 bestCandidate = std::numeric_limits<uint32>::max();
int highestPriority = -1;
@@ -91,7 +91,7 @@ uint32 getNextVertex(const int cacheSize, const Array<uint32>& oneRing, const Ar
return bestCandidate;
}
void tipsifyIndexBuffer(const Array<uint32>& indices, const uint32 numVerts, const int cacheSize, Array<uint32>& outIndices)
void tipsifyIndexBuffer(const Array<uint32>& indices, const uint32 numVerts, const uint32 cacheSize, Array<uint32>& outIndices)
{
AdjacencyInfo adjacencyStruct;
buildAdjacency(numVerts, indices, adjacencyStruct);
@@ -104,7 +104,7 @@ void tipsifyIndexBuffer(const Array<uint32>& indices, const uint32 numVerts, con
Array<bool> emittedTriangles(indices.size() / 3);
uint32 curVert = 0;
int32 curVert = 0;
uint32 timeStamp = cacheSize + 1;
uint32 cursor = 1;
while (curVert != -1)