Starting metal backend

This commit is contained in:
Dynamitos
2024-04-09 16:41:12 +02:00
parent fdb43626bb
commit 2359b1e984
24 changed files with 1116 additions and 93 deletions
+72
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#pragma once
#include "Graphics.h"
#include "Graphics/Window.h"
#include "Resources.h"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_COCOA
#include <GLFW/glfw3native.h>
#include <Metal/Metal.hpp>
#include <QuartzCore/CAMetalLayer.hpp>
#include <QuartzCore/QuartzCore.hpp>
namespace Seele
{
namespace Metal
{
class Window : public Gfx::Window
{
public:
Window(PGraphics graphics, const WindowCreateInfo& createInfo);
virtual ~Window();
virtual void pollInput() override;
virtual void beginFrame() override;
virtual void endFrame() override;
virtual Gfx::PTexture2D getBackBuffer() override;
virtual void onWindowCloseEvent() override;
virtual void setKeyCallback(std::function<void(KeyCode, InputAction, KeyModifier)> callback) override;
virtual void setMouseMoveCallback(std::function<void(double, double)> callback) override;
virtual void setMouseButtonCallback(std::function<void(MouseButton, InputAction, KeyModifier)> callback) override;
virtual void setScrollCallback(std::function<void(double, double)> callback) override;
virtual void setFileCallback(std::function<void(int, const char**)> callback) override;
virtual void setCloseCallback(std::function<void()> callback) override;
virtual void setResizeCallback(std::function<void(uint32, uint32)> callback) override;
void keyPress(KeyCode code, InputAction action, KeyModifier modifier);
void mouseMove(double x, double y);
void mouseButton(MouseButton button, InputAction action, KeyModifier modifier);
void scroll(double x, double y);
void fileDrop(int num, const char** files);
void close();
void resize(int width, int height);
private:
PGraphics graphics;
WindowCreateInfo preferences;
GLFWwindow* windowHandle;
NSWindow* metalWindow;
CAMetalLayer* metalLayer;
CA::MetalDrawable* drawable;
std::function<void(KeyCode, InputAction, KeyModifier)> keyCallback;
std::function<void(double, double)> mouseMoveCallback;
std::function<void(MouseButton, InputAction, KeyModifier)> mouseButtonCallback;
std::function<void(double, double)> scrollCallback;
std::function<void(int, const char**)> fileCallback;
std::function<void()> closeCallback;
std::function<void(uint32, uint32)> resizeCallback;
};
DEFINE_REF(Window);
class Viewport : public Gfx::Viewport
{
public:
Viewport(PWindow owner, const ViewportCreateInfo& createInfo);
virtual ~Viewport();
virtual void resize(uint32 newX, uint32 newY);
virtual void move(uint32 newOffset, uint32 newOffsetY);
private:
Rect viewport;
};
} // namespace Metal
} // namespace Seele