Starting metal backend

This commit is contained in:
Dynamitos
2024-04-09 16:41:12 +02:00
parent fdb43626bb
commit 2359b1e984
24 changed files with 1116 additions and 93 deletions
+217
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#include "Window.h"
#include "Foundation/NSSharedPtr.hpp"
#include "Graphics/Texture.h"
using namespace Seele;
using namespace Seele::Metal;
double currentFrameDelta = 0;
double Gfx::getCurrentFrameDelta()
{
return currentFrameDelta;
}
void glfwKeyCallback(GLFWwindow* handle, int key, int, int action, int modifier)
{
if (key == -1)
{
return;
}
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->keyPress((KeyCode)key, (InputAction)action, (KeyModifier)modifier);
}
void glfwMouseMoveCallback(GLFWwindow* handle, double xpos, double ypos)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->mouseMove(xpos, ypos);
}
void glfwMouseButtonCallback(GLFWwindow* handle, int button, int action, int modifier)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->mouseButton((MouseButton)button, (InputAction)action, (KeyModifier)modifier);
}
void glfwScrollCallback(GLFWwindow* handle, double xoffset, double yoffset)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->scroll(xoffset, yoffset);
}
void glfwFileCallback(GLFWwindow* handle, int count, const char** paths)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->fileDrop(count, paths);
}
void glfwCloseCallback(GLFWwindow* handle)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->close();
}
void glfwFramebufferResizeCallback(GLFWwindow* handle, int width, int height)
{
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->resize(width, height);
}
Window::Window(PGraphics graphics, const WindowCreateInfo& createInfo)
: graphics(graphics)
, preferences(createInfo)
{
float xscale, yscale;
glfwGetMonitorContentScale(glfwGetPrimaryMonitor(), &xscale, &yscale);
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
GLFWwindow *handle = glfwCreateWindow(createInfo.width / xscale, createInfo.height / yscale, createInfo.title, nullptr, nullptr);
windowHandle = handle;
glfwSetWindowUserPointer(handle, this);
glfwSetKeyCallback(handle, &glfwKeyCallback);
glfwSetCursorPosCallback(handle, &glfwMouseMoveCallback);
glfwSetMouseButtonCallback(handle, &glfwMouseButtonCallback);
glfwSetScrollCallback(handle, &glfwScrollCallback);
glfwSetDropCallback(handle, &glfwFileCallback);
glfwSetWindowCloseCallback(handle, &glfwCloseCallback);
glfwSetFramebufferSizeCallback(handle, &glfwFramebufferResizeCallback);
metalWindow = glfwGetCocoaWindow(handle);
metalLayer = [CAMetalLayer layer];
metalLayer.device = (__bridge id<MTLDevice>)graphics->getDevice();
metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
metalLayer.drawableSize = CGSizeMake(createInfo.width, createInfo.height);
metalWindow.contentView.layer = metalLayer;
metalWindow.contentView.wantsLayer = YES;
}
Window::~Window()
{
glfwDestroyWindow(static_cast<GLFWwindow *>(windowHandle));
}
void Window::pollInput()
{
glfwPollEvents();
}
void Window::beginFrame()
{
@autoreleasepool {
drawable = (__bridge CA::MetalDrawable*)[metalLayer nextDrawable];
}
}
void Window::endFrame()
{
}
void Window::onWindowCloseEvent()
{
}
Gfx::PTexture2D Window::getBackBuffer()
{
return nullptr; //drawable->texture()
}
void Window::setKeyCallback(std::function<void(KeyCode, InputAction, KeyModifier)> callback)
{
keyCallback = callback;
}
void Window::setMouseMoveCallback(std::function<void(double, double)> callback)
{
mouseMoveCallback = callback;
}
void Window::setMouseButtonCallback(std::function<void(MouseButton, InputAction, KeyModifier)> callback)
{
mouseButtonCallback = callback;
}
void Window::setScrollCallback(std::function<void(double, double)> callback)
{
scrollCallback = callback;
}
void Window::setFileCallback(std::function<void(int, const char**)> callback)
{
fileCallback = callback;
}
void Window::setCloseCallback(std::function<void()> callback)
{
closeCallback = callback;
}
void Window::setResizeCallback(std::function<void(uint32, uint32)> callback)
{
resizeCallback = callback;
}
void Window::keyPress(KeyCode code, InputAction action, KeyModifier modifier)
{
keyCallback(code, action, modifier);
}
void Window::mouseMove(double x, double y)
{
mouseMoveCallback(x, y);
}
void Window::mouseButton(MouseButton button, InputAction action, KeyModifier modifier)
{
mouseButtonCallback(button, action, modifier);
}
void Window::scroll(double x, double y)
{
scrollCallback(x, y);
}
void Window::fileDrop(int num, const char** files)
{
fileCallback(num, files);
}
void Window::close()
{
closeCallback();
}
void Window::resize(int width, int height)
{
if(width == 0 || height == 0)
{
paused = true;
return;
}
paused = true;
resizeCallback(width, height);
}
Viewport::Viewport(PWindow owner, const ViewportCreateInfo& createInfo)
: Gfx::Viewport(owner, createInfo)
{
viewport.size.x = sizeX;
viewport.size.y = sizeY;
viewport.offset.x = offsetX;
viewport.offset.y = offsetY;
}
Viewport::~Viewport()
{
}
void Viewport::resize(uint32 newX, uint32 newY)
{
viewport.size.x = newX;
viewport.size.y = newY;
}
void Viewport::move(uint32 newOffset, uint32 newOffsetY)
{
viewport.offset.x = newOffset;
viewport.offset.y = newOffsetY;
}