Changing descriptor update signature

This commit is contained in:
Dynamitos
2024-09-27 15:57:37 +02:00
parent 1c7a3db939
commit 242acdab58
28 changed files with 240 additions and 225 deletions
+1 -1
View File
@@ -151,7 +151,7 @@ void meshMain(
// float3 displacement2 = pWaterMaterial.displacementTextures.Sample(pWaterMaterial.sampler, float3(worldPos.xz * pWaterMaterial.tile2, 1)).xyz * pWaterMaterial.contributeDisplacement2;
// float3 displacement3 = pWaterMaterial.displacementTextures.Sample(pWaterMaterial.sampler, float3(worldPos.xz * pWaterMaterial.tile3, 2)).xyz * pWaterMaterial.contributeDisplacement3;
// float3 displacement4 = pWaterMaterial.displacementTextures.Sample(pWaterMaterial.sampler, float3(worldPos.xz * pWaterMaterial.tile4, 3)).xyz * pWaterMaterial.contributeDisplacement4;
float displacement = pTerrainData.displacement.Sample(pTerrainData.sampler, worldPos.xz);
float displacement = pTerrainData.displacement.SampleLevel(pTerrainData.sampler, worldPos.xz, 0);
float4 clipPos = mul(vp, float4(worldPos, 1));
float ndcDepth = clipPos.z / clipPos.w;