Changing descriptor update signature

This commit is contained in:
Dynamitos
2024-09-27 15:57:37 +02:00
parent 1c7a3db939
commit 242acdab58
28 changed files with 240 additions and 225 deletions
+42 -29
View File
@@ -248,18 +248,23 @@ void RenderCommand::bindPipeline(Gfx::PRayTracingPipeline gfxPipeline) {
boundResources.add(PBufferAllocation(rtPipeline->miss));
}
void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet) {
void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptor) {
assert(threadId == std::this_thread::get_id());
auto descriptor = descriptorSet.cast<DescriptorSet>();
assert(descriptor->writeDescriptors.size() == 0);
descriptor->bind();
boundResources.add(descriptor);
for (auto binding : descriptor->boundResources) {
binding->bind();
boundResources.add(binding);
auto descriptorSet = descriptor.cast<DescriptorSet>();
assert(descriptorSet->writeDescriptors.size() == 0);
descriptorSet->bind();
boundResources.add(descriptorSet);
for (auto& binding : descriptorSet->boundResources) {
for (auto& res : binding) {
// partially bound descriptors can include nulls
if (res != nullptr) {
res->bind();
boundResources.add(res);
}
}
}
VkDescriptorSet setHandle = descriptor->getHandle();
VkDescriptorSet setHandle = descriptorSet->getHandle();
Gfx::PPipelineLayout layout = pipeline != nullptr ? pipeline->getPipelineLayout() : rtPipeline->getPipelineLayout();
vkCmdBindDescriptorSets(handle, pipeline != nullptr ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
pipeline->getLayout(), layout->findParameter(descriptorSet->getName()), 1, &setHandle, 0,
@@ -277,11 +282,13 @@ void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorS
descriptorSet->bind();
boundResources.add(descriptorSet);
for (auto binding : descriptorSet->boundResources) {
for (auto& binding : descriptorSet->boundResources) {
for (auto& res : binding) {
// partially bound descriptors can include nulls
if (binding != nullptr) {
binding->bind();
boundResources.add(binding);
if (res != nullptr) {
res->bind();
boundResources.add(res);
}
}
}
sets[layout->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
@@ -407,20 +414,24 @@ void ComputeCommand::bindPipeline(Gfx::PComputePipeline computePipeline) {
pipeline->bind(handle);
}
void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet) {
void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptor) {
assert(threadId == std::this_thread::get_id());
auto descriptor = descriptorSet.cast<DescriptorSet>();
assert(descriptor->writeDescriptors.size() == 0);
descriptor->bind();
boundResources.add(descriptor.getHandle());
auto descriptorSet = descriptor.cast<DescriptorSet>();
assert(descriptorSet->writeDescriptors.size() == 0);
descriptorSet->bind();
boundResources.add(descriptorSet.getHandle());
for (auto& binding : descriptor->boundResources) {
binding->bind();
boundResources.add(binding);
for (auto& binding : descriptorSet->boundResources) {
for (auto& res : binding) {
// partially bound descriptors can include nulls
if (res != nullptr) {
res->bind();
boundResources.add(res);
}
}
}
VkDescriptorSet setHandle = descriptor->getHandle();
VkDescriptorSet setHandle = descriptorSet->getHandle();
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(),
pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle,0,
nullptr);
@@ -434,12 +445,14 @@ void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptor
assert(descriptorSet->writeDescriptors.size() == 0);
descriptorSet->bind();
boundResources.add(descriptorSet.getHandle());
// std::cout << "Binding descriptor " << descriptorSet->getHandle() << " to cmd " << handle << std::endl;
for (auto binding : descriptorSet->boundResources) {
binding->bind();
boundResources.add(binding);
for (auto& binding : descriptorSet->boundResources) {
for (auto& res : binding) {
// partially bound descriptors can include nulls
if (res != nullptr) {
res->bind();
boundResources.add(res);
}
}
}
sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
}
+70 -75
View File
@@ -163,15 +163,15 @@ DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
graphics(graphics), owner(owner) {
boundResources.resize(owner->getLayout()->getBindings().size());
for (uint32 i = 0; i < boundResources.size(); ++i) {
if(owner->getLayout()->getBindings()[i].descriptorCount > 1) std::abort();
boundResources[i].resize(owner->getLayout()->getBindings()[i].descriptorCount);
}
}
DescriptorSet::~DescriptorSet() {}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) {
void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PUniformBuffer uniformBuffer) {
PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
if (boundResources[binding] == vulkanBuffer->getAlloc()) {
if (boundResources[binding][index] == vulkanBuffer->getAlloc()) {
return;
}
@@ -186,18 +186,18 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBu
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pBufferInfo = &bufferInfos.back(),
});
boundResources[binding] = vulkanBuffer->getAlloc();
boundResources[binding][index] = vulkanBuffer->getAlloc();
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuffer) {
void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
if (boundResources[binding] == vulkanBuffer->getAlloc()) {
if (boundResources[binding][index] == vulkanBuffer->getAlloc()) {
return;
}
@@ -211,18 +211,18 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuff
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pBufferInfo = &bufferInfos.back(),
});
boundResources[binding] = vulkanBuffer->getAlloc();
boundResources[binding][index] = vulkanBuffer->getAlloc();
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PIndexBuffer indexBuffer) {
void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PIndexBuffer indexBuffer) {
PIndexBuffer vulkanBuffer = indexBuffer.cast<IndexBuffer>();
if (boundResources[binding] == vulkanBuffer->getAlloc()) {
if (boundResources[binding][index] == vulkanBuffer->getAlloc()) {
return;
}
@@ -236,18 +236,18 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PIndexBuffer indexBuffer
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pBufferInfo = &bufferInfos.back(),
});
boundResources[binding] = vulkanBuffer->getAlloc();
boundResources[binding][index] = vulkanBuffer->getAlloc();
}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState) {
void DescriptorSet::updateSampler(uint32_t binding, uint32 index, Gfx::PSampler samplerState) {
PSampler vulkanSampler = samplerState.cast<Sampler>();
if (boundResources[binding] == vulkanSampler->getHandle()) {
if (boundResources[binding][index] == vulkanSampler->getHandle()) {
return;
}
@@ -262,24 +262,24 @@ void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState)
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.pImageInfo = &imageInfos.back(),
});
boundResources[binding] = vulkanSampler->getHandle();
boundResources[binding][index] = vulkanSampler->getHandle();
}
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState) {
void DescriptorSet::updateTexture(uint32_t binding, uint32 index, Gfx::PTexture2D texture) {
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
if (boundResources[binding] == vulkanTexture->getHandle()) {
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
return;
}
// It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = samplerState != nullptr ? samplerState.cast<Sampler>()->getSampler() : VK_NULL_HANDLE,
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
@@ -288,73 +288,68 @@ void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pImageInfo = &imageInfos.back(),
});
boundResources[binding] = vulkanTexture->getHandle();
boundResources[binding][index] = vulkanTexture->getHandle();
}
void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture2D> textures) {
// maybe make this a parameter?
uint32 arrayElement = 0;
for (auto& gfxTexture : textures) {
TextureBase* vulkanTexture = gfxTexture.cast<TextureBase>().getHandle();
if (boundResources[binding+arrayElement] == vulkanTexture->getHandle()) {
continue;
}
imageInfos.add(VkDescriptorImageInfo{
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
boundResources[binding+arrayElement] = vulkanTexture->getHandle();
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = arrayElement++,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pImageInfo = &imageInfos.back(),
});
void DescriptorSet::updateTexture(uint32_t binding, uint32 index, Gfx::PTexture3D texture) {
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
return;
}
// It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pImageInfo = &imageInfos.back(),
});
boundResources[binding][index] = vulkanTexture->getHandle();
}
void DescriptorSet::updateSamplerArray(uint32_t binding, Array<Gfx::PSampler> samplers) {
// maybe make this a parameter?
uint32 arrayElement = 0;
for (auto& gfxSampler : samplers) {
PSampler vulkanSampler = gfxSampler.cast<Sampler>();
if (boundResources[binding+arrayElement] == vulkanSampler->getHandle()) {
continue;
}
imageInfos.add(VkDescriptorImageInfo{
.sampler = vulkanSampler->getHandle()->sampler,
.imageView = VK_NULL_HANDLE,
.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
VkDescriptorType descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
boundResources[binding] = vulkanSampler->getHandle();
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = arrayElement++,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.pImageInfo = &imageInfos.back(),
});
void DescriptorSet::updateTexture(uint32_t binding, uint32 index, Gfx::PTextureCube texture) {
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
return;
}
// It is assumed that the image is in the correct layout
imageInfos.add(VkDescriptorImageInfo{
.sampler = VK_NULL_HANDLE,
.imageView = vulkanTexture->getView(),
.imageLayout = cast(vulkanTexture->getLayout()),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pImageInfo = &imageInfos.back(),
});
boundResources[binding][index] = vulkanTexture->getHandle();
}
void DescriptorSet::updateAccelerationStructure(uint32 binding, Gfx::PTopLevelAS as) {
void DescriptorSet::updateAccelerationStructure(uint32 binding, uint32 index, Gfx::PTopLevelAS as) {
auto tlas = as.cast<TopLevelAS>();
accelerationInfos.add(VkWriteDescriptorSetAccelerationStructureKHR{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
@@ -367,7 +362,7 @@ void DescriptorSet::updateAccelerationStructure(uint32 binding, Gfx::PTopLevelAS
.pNext = &accelerationInfos.back(),
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.dstArrayElement = index,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
});
+9 -9
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@@ -48,14 +48,14 @@ class DescriptorSet : public Gfx::DescriptorSet, public CommandBoundResource {
DescriptorSet(PGraphics graphics, PDescriptorPool owner);
virtual ~DescriptorSet();
virtual void writeChanges() override;
virtual void updateBuffer(uint32 binding, Gfx::PUniformBuffer uniformBuffer) override;
virtual void updateBuffer(uint32 binding, Gfx::PShaderBuffer uniformBuffer) override;
virtual void updateBuffer(uint32 binding, Gfx::PIndexBuffer uniformBuffer) override;
virtual void updateSampler(uint32 binding, Gfx::PSampler samplerState) override;
virtual void updateTexture(uint32 binding, Gfx::PTexture texture, Gfx::PSampler sampler = nullptr) override;
virtual void updateTextureArray(uint32 binding, Array<Gfx::PTexture2D> texture) override;
virtual void updateSamplerArray(uint32 binding, Array<Gfx::PSampler> samplers) override;
virtual void updateAccelerationStructure(uint32 binding, Gfx::PTopLevelAS as) override;
virtual void updateBuffer(uint32 binding, uint32 index, Gfx::PUniformBuffer uniformBuffer) override;
virtual void updateBuffer(uint32 binding, uint32 index, Gfx::PShaderBuffer shaderBuffer) override;
virtual void updateBuffer(uint32 binding, uint32 index, Gfx::PIndexBuffer indexBuffer) override;
virtual void updateSampler(uint32 binding, uint32 index, Gfx::PSampler samplerState) override;
virtual void updateTexture(uint32 binding, uint32 index, Gfx::PTexture2D texture) override;
virtual void updateTexture(uint32 binding, uint32 index, Gfx::PTexture3D texture) override;
virtual void updateTexture(uint32 binding, uint32 index, Gfx::PTextureCube texture) override;
virtual void updateAccelerationStructure(uint32 binding, uint32 index, Gfx::PTopLevelAS as) override;
constexpr VkDescriptorSet getHandle() const { return setHandle; }
@@ -68,7 +68,7 @@ class DescriptorSet : public Gfx::DescriptorSet, public CommandBoundResource {
// since the layout is fixed, trying to bind a texture to a buffer
// would not work anyways, so casts should be safe
// Array<void*> cachedData;
Array<PCommandBoundResource> boundResources;
Array<Array<PCommandBoundResource>> boundResources;
VkDescriptorSet setHandle;
PGraphics graphics;
PDescriptorPool owner;
+1 -3
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@@ -114,9 +114,6 @@ Graphics::~Graphics() {
void Graphics::init(GraphicsInitializer initInfo) {
initInstance(initInfo);
#if ENABLE_VALIDATION
setupDebugCallback();
#endif
pickPhysicalDevice();
createDevice(initInfo);
VmaAllocatorCreateInfo createInfo = {
@@ -754,6 +751,7 @@ void Graphics::pickPhysicalDevice() {
.storageBuffer8BitAccess = true,
.uniformAndStorageBuffer8BitAccess = true,
.shaderFloat16 = true,
.shaderInt8 = true,
.shaderUniformBufferArrayNonUniformIndexing = true,
.shaderSampledImageArrayNonUniformIndexing = true,
.shaderStorageBufferArrayNonUniformIndexing = true,