Changing descriptor update signature
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@@ -28,7 +28,9 @@ GameView::GameView(Gfx::PGraphics graphics, PWindow window, const ViewportCreate
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renderGraph.addPass(new VisibilityPass(graphics, scene));
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renderGraph.addPass(new LightCullingPass(graphics, scene));
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renderGraph.addPass(new BasePass(graphics, scene));
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renderGraph.addPass(new RayTracingPass(graphics, scene));
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//renderGraph.addPass(new RayTracingPass(graphics, scene));
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renderGraph.setViewport(viewport);
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renderGraph.createRenderPass();
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}
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