testing game export

This commit is contained in:
Dynamitos
2023-03-07 21:25:56 +01:00
parent f1062e5bcb
commit 2607c28b98
10 changed files with 134 additions and 37 deletions
@@ -188,10 +188,10 @@ void LightCullingPass::publishOutputs()
resources->registerBufferOutput("LIGHTCULLING_OLIGHTLIST", oLightIndexList);
resources->registerBufferOutput("LIGHTCULLING_TLIGHTLIST", tLightIndexList);
resources->registerBufferOutput("DIRECTIONAL_LIGHTS", directLightBuffer);
resources->registerUniformOutput("NUM_DIRECTIONAL_LIGHTS", numDirLightBuffer);
resources->registerBufferOutput("POINT_LIGHTS", pointLightBuffer);
resources->registerUniformOutput("NUM_POINT_LIGHTS", numPointLightBuffer);
resources->registerBufferOutput("DIRECTIONAL_LIGHTS", passData.lightEnv.directionalLights);
resources->registerUniformOutput("NUM_DIRECTIONAL_LIGHTS", passData.lightEnv.numDirectional);
resources->registerBufferOutput("POINT_LIGHTS", passData.lightEnv.pointLights);
resources->registerUniformOutput("NUM_POINT_LIGHTS", passData.lightEnv.numPoints);
TextureCreateInfo textureInfo = {
.width = dispatchParams.numThreadGroups.x,