Reworking VertexData
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@@ -10,8 +10,6 @@ target_sources(Engine
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Graphics.cpp
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Mesh.h
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Mesh.cpp
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MeshBatch.h
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MeshBatch.cpp
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ShaderCompiler.h
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ShaderCompiler.cpp
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StaticMeshVertexData.h
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@@ -28,7 +26,6 @@ target_sources(Engine
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GraphicsEnums.h
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Graphics.h
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Mesh.h
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MeshBatch.h
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ShaderCompiler.h
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StaticMeshVertexData.h
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VertexData.h)
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