Reworking VertexData
This commit is contained in:
@@ -9,11 +9,7 @@ namespace Seele
|
||||
DECLARE_REF(CameraActor)
|
||||
DECLARE_REF(Scene)
|
||||
DECLARE_REF(Viewport)
|
||||
struct DebugPassData
|
||||
{
|
||||
Array<DebugVertex> vertices;
|
||||
};
|
||||
class DebugPass : public RenderPass<DebugPassData>
|
||||
class DebugPass : public RenderPass
|
||||
{
|
||||
public:
|
||||
DebugPass(Gfx::PGraphics graphics);
|
||||
|
||||
Reference in New Issue
Block a user