Provisional multithreading framework
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@@ -65,7 +65,7 @@ void CmdBuffer::beginRenderPass(PRenderPass newRenderPass, PFramebuffer newFrame
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VkRenderPassBeginInfo beginInfo =
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init::RenderPassBeginInfo();
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beginInfo.clearValueCount = renderPass->getClearValueCount();
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beginInfo.clearValueCount = (uint32)renderPass->getClearValueCount();
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beginInfo.pClearValues = renderPass->getClearValues();
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beginInfo.renderArea = renderPass->getRenderArea();
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beginInfo.renderPass = renderPass->getHandle();
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@@ -95,7 +95,7 @@ void CmdBuffer::executeCommands(Array<Gfx::PRenderCommand> commands)
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}
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cmdBuffers[i] = command->getHandle();
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}
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vkCmdExecuteCommands(handle, cmdBuffers.size(), cmdBuffers.data());
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vkCmdExecuteCommands(handle, (uint32)cmdBuffers.size(), cmdBuffers.data());
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}
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void CmdBuffer::addWaitSemaphore(VkPipelineStageFlags flags, PSemaphore semaphore)
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@@ -212,7 +212,7 @@ void SecondaryCmdBuffer::bindDescriptor(const Array<Gfx::PDescriptorSet>& descri
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boundDescriptors.add(descriptorSet);
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sets[descriptorSet->getSetIndex()] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, descriptorSets.size(), sets, 0, nullptr);
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, 0, nullptr);
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delete[] sets;
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}
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void SecondaryCmdBuffer::bindVertexBuffer(const Array<VertexInputStream>& streams)
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@@ -225,7 +225,7 @@ void SecondaryCmdBuffer::bindVertexBuffer(const Array<VertexInputStream>& stream
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buffers[i] = buf->getHandle();
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offsets[i] = streams[i].offset;
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};
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vkCmdBindVertexBuffers(handle, 0, streams.size(), buffers.data(), offsets.data());
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vkCmdBindVertexBuffers(handle, 0, (uint32)streams.size(), buffers.data(), offsets.data());
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}
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void SecondaryCmdBuffer::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
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{
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