Provisional multithreading framework

This commit is contained in:
Dynamitos
2021-03-31 12:18:16 +02:00
parent fb3c66cc4c
commit 28f0f88c03
37 changed files with 788 additions and 186 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ void Shader::create(const ShaderCreateInfo& createInfo)
spAddSearchPath(request, "shaders/lib/");
spAddSearchPath(request, "shaders/generated/");
spSetGlobalGenericArgs(request, createInfo.typeParameter.size(), createInfo.typeParameter.data());
spSetGlobalGenericArgs(request, (int)createInfo.typeParameter.size(), createInfo.typeParameter.data());
int entryPointIndex = spAddEntryPoint(request, translationUnitIndex, entryPointName.c_str(), getStageFromShaderType(type));
if(spCompile(request))