Reworked mesh asset loading

This commit is contained in:
Dynamitos
2024-05-01 14:10:52 +02:00
parent 19922f4624
commit 2c1669aab4
23 changed files with 647 additions and 460 deletions
+19 -51
View File
@@ -20,91 +20,60 @@ TextureAsset::TextureAsset(std::string_view folderPath, std::string_view name)
TextureAsset::~TextureAsset()
{
ktxTexture_Destroy(ktxTexture(ktxHandle));
}
void TextureAsset::save(ArchiveBuffer&) const
void TextureAsset::save(ArchiveBuffer& buffer) const
{
/*ktxTexture2* kTexture;
ktxTextureCreateInfo createInfo = {
.vkFormat = (uint32_t)texture->getFormat(),
.baseWidth = texture->getSizeX(),
.baseHeight = texture->getSizeY(),
.baseDepth = texture->getSizeZ(),
.numDimensions = texture->getSizeZ() > 1 ? 3u : texture->getSizeY() > 1 ? 2u : 1u,
.numLevels = texture->getMipLevels(),
.numLayers = 1,
.numFaces = texture->getNumFaces(),
.isArray = false,
.generateMipmaps = false,
};
KTX_CHECK(ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture));
for (uint32 depth = 0; depth < texture->getSizeZ(); ++depth)
{
for (uint32 face = 0; face < texture->getNumFaces(); ++face)
{
// technically, downloading cant be const, because we have to allocate temporary buffers and change layouts
// but practically the texture stays the same
Array<uint8> faceData;
const_cast<Gfx::Texture*>(texture.getHandle())->download(0, depth, face, faceData);
KTX_CHECK(ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, depth, face, faceData.data(), faceData.size()));
}
}
char writer[100];
snprintf(writer, sizeof(writer), "%s version %s", "SeeleEngine", "0.0.1");
ktxHashList_AddKVPair(&kTexture->kvDataHead, KTX_WRITER_KEY,
ktxHashList_AddKVPair(&ktxHandle->kvDataHead, KTX_WRITER_KEY,
(ktx_uint32_t)strlen(writer) + 1,
writer);
KTX_CHECK(ktxTexture2_CompressAstc(kTexture, 0));
ktx_uint8_t* texData;
ktx_size_t texSize;
KTX_CHECK(ktxTexture_WriteToMemory(ktxTexture(kTexture), &texData, &texSize));
KTX_CHECK(ktxTexture_WriteToMemory(ktxTexture(ktxHandle), &texData, &texSize));
Array<uint8> rawData(texSize);
std::memcpy(rawData.data(), texData, texSize);
Serialization::save(buffer, rawData);
free(texData);*/
assert(false); // TODO
free(texData);
}
void TextureAsset::load(ArchiveBuffer& buffer)
{
Gfx::PGraphics graphics = buffer.getGraphics();
Serialization::load(buffer, rawPixels);
Array<uint8> rawData;
Serialization::load(buffer, rawData);
ktxTexture2* kTexture;
KTX_CHECK(ktxTexture_CreateFromMemory(rawData.data(),
rawData.size(),
KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT,
(ktxTexture**)&kTexture));
(ktxTexture**)&ktxHandle));
ktx_error_code_e e = ktxTexture2_TranscodeBasis(kTexture, KTX_TTF_BC7_RGBA, 0);
assert(e == ktx_error_code_e::KTX_SUCCESS);
//ktx_error_code_e e = ktxTexture2_TranscodeBasis(ktxHandle, KTX_TTF_BC7_RGBA, 0);
//assert(e == ktx_error_code_e::KTX_SUCCESS);
TextureCreateInfo createInfo = {
.sourceData = {
.size = ktxTexture_GetDataSize(ktxTexture(kTexture)),
.data = ktxTexture_GetData(ktxTexture(kTexture)),
.size = ktxTexture_GetDataSize(ktxTexture(ktxHandle)),
.data = ktxTexture_GetData(ktxTexture(ktxHandle)),
.owner = Gfx::QueueType::TRANSFER,
},
.format = (Gfx::SeFormat)kTexture->vkFormat,
.width = kTexture->baseWidth,
.height = kTexture->baseHeight,
.depth = kTexture->baseDepth,
.mipLevels = kTexture->numLevels,
.layers = kTexture->numFaces,
.elements = kTexture->numLayers,
.format = (Gfx::SeFormat)ktxHandle->vkFormat,
.width = ktxHandle->baseWidth,
.height = ktxHandle->baseHeight,
.depth = ktxHandle->baseDepth,
.mipLevels = ktxHandle->numLevels,
.layers = ktxHandle->numFaces,
.elements = ktxHandle->numLayers,
.usage = Gfx::SE_IMAGE_USAGE_SAMPLED_BIT,
};
if (kTexture->isCubemap)
if (ktxHandle->isCubemap)
{
texture = graphics->createTextureCube(createInfo);
}
else if (kTexture->isArray)
else if (ktxHandle->isArray)
{
texture = graphics->createTexture3D(createInfo);
}
@@ -113,7 +82,6 @@ void TextureAsset::load(ArchiveBuffer& buffer)
texture = graphics->createTexture2D(createInfo);
}
texture->transferOwnership(Gfx::QueueType::GRAPHICS);
ktxTexture_Destroy(ktxTexture(kTexture));
}
void TextureAsset::setTexture(Gfx::OTexture _texture)