Reworked mesh asset loading
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@@ -69,7 +69,7 @@ struct FloatParameter : public ShaderParameter
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static constexpr uint64 IDENTIFIER = 0x01;
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float data = 0.0f;
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FloatParameter() {}
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FloatParameter(std::string name, uint32 byteOffset, uint32 binding);
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FloatParameter(std::string name, float data, uint32 byteOffset, uint32 binding);
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virtual ~FloatParameter();
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virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) override;
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virtual void generateDeclaration(std::ofstream& stream) const override;
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@@ -83,7 +83,7 @@ struct VectorParameter : public ShaderParameter
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static constexpr uint64 IDENTIFIER = 0x02;
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Vector data = Vector();
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VectorParameter() {}
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VectorParameter(std::string name, uint32 byteOffset, uint32 binding);
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VectorParameter(std::string name, Vector data, uint32 byteOffset, uint32 binding);
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virtual ~VectorParameter();
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virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) override;
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virtual void generateDeclaration(std::ofstream& stream) const override;
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@@ -97,7 +97,7 @@ struct TextureParameter : public ShaderParameter
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static constexpr uint64 IDENTIFIER = 0x04;
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PTextureAsset data = nullptr;
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TextureParameter() {}
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TextureParameter(std::string name, uint32 byteOffset, uint32 binding);
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TextureParameter(std::string name, PTextureAsset data, uint32 binding);
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virtual ~TextureParameter();
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virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) override;
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virtual void generateDeclaration(std::ofstream& stream) const override;
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@@ -112,7 +112,7 @@ struct SamplerParameter : public ShaderParameter
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static constexpr uint64 IDENTIFIER = 0x08;
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Gfx::OSampler data = nullptr;
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SamplerParameter() {}
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SamplerParameter(std::string name, uint32 byteOffset, uint32 binding);
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SamplerParameter(std::string name, Gfx::OSampler sampler, uint32 binding);
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virtual ~SamplerParameter();
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virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) override;
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virtual void generateDeclaration(std::ofstream& stream) const override;
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@@ -125,9 +125,9 @@ struct CombinedTextureParameter : public ShaderParameter
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{
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static constexpr uint64 IDENTIFIER = 0x10;
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PTextureAsset data = nullptr;
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Gfx::PSampler sampler = nullptr;
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Gfx::OSampler sampler = nullptr;
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CombinedTextureParameter() {}
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CombinedTextureParameter(std::string name, uint32 byteOffset, uint32 binding);
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CombinedTextureParameter(std::string name, PTextureAsset data, Gfx::OSampler sampler, uint32 binding);
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virtual ~CombinedTextureParameter();
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virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) override;
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virtual void generateDeclaration(std::ofstream& stream) const override;
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@@ -189,6 +189,7 @@ struct SwizzleExpression : public ShaderExpression
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static constexpr uint64 IDENTIFIER = 0x15;
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StaticArray<int32, 4> comp = {-1, -1, -1, -1};
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SwizzleExpression() {}
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SwizzleExpression(StaticArray<int32,4> comp) : comp(std::move(comp)) {}
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virtual ~SwizzleExpression() {}
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virtual uint64 getIdentifier() const override { return IDENTIFIER; }
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virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
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