3700 FPS here we go

This commit is contained in:
Dynamitos
2021-04-13 23:09:16 +02:00
parent d5f0fe644f
commit 312ae2af9a
36 changed files with 401 additions and 231 deletions
+36 -35
View File
@@ -22,43 +22,44 @@ Queue::~Queue()
void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores, VkSemaphore *signalSemaphores)
{
assert(cmdBuffer->state == CmdBuffer::State::Ended);
PFence fence = cmdBuffer->fence;
assert(!fence->isSignaled());
const VkCommandBuffer cmdBuffers[] = {cmdBuffer->handle};
VkSubmitInfo submitInfo =
init::SubmitInfo();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = cmdBuffers;
submitInfo.signalSemaphoreCount = static_cast<uint32>(numSignalSemaphores);
submitInfo.pSignalSemaphores = signalSemaphores;
Array<VkSemaphore> waitSemaphores;
if (cmdBuffer->waitSemaphores.size() > 0)
{
for (PSemaphore semaphore : cmdBuffer->waitSemaphores)
std::scoped_lock lck(queueLock);
assert(cmdBuffer->state == CmdBuffer::State::Ended);
PFence fence = cmdBuffer->fence;
assert(!fence->isSignaled());
const VkCommandBuffer cmdBuffers[] = {cmdBuffer->handle};
VkSubmitInfo submitInfo =
init::SubmitInfo();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = cmdBuffers;
submitInfo.signalSemaphoreCount = static_cast<uint32>(numSignalSemaphores);
submitInfo.pSignalSemaphores = signalSemaphores;
Array<VkSemaphore> waitSemaphores;
if (cmdBuffer->waitSemaphores.size() > 0)
{
waitSemaphores.add(semaphore->getHandle());
for (PSemaphore semaphore : cmdBuffer->waitSemaphores)
{
waitSemaphores.add(semaphore->getHandle());
}
submitInfo.waitSemaphoreCount = static_cast<uint32>(cmdBuffer->waitSemaphores.size());
submitInfo.pWaitSemaphores = waitSemaphores.data();
submitInfo.pWaitDstStageMask = cmdBuffer->waitFlags.data();
}
submitInfo.waitSemaphoreCount = static_cast<uint32>(cmdBuffer->waitSemaphores.size());
submitInfo.pWaitSemaphores = waitSemaphores.data();
submitInfo.pWaitDstStageMask = cmdBuffer->waitFlags.data();
VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, fence->getHandle()));
cmdBuffer->state = CmdBuffer::State::Submitted;
cmdBuffer->waitFlags.clear();
cmdBuffer->waitSemaphores.clear();
if (Gfx::waitIdleOnSubmit)
{
fence->wait(200 * 1000ull);
}
cmdBuffer->refreshFence();
graphics->getStagingManager()->clearPending();
}
VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, fence->getHandle()));
cmdBuffer->state = CmdBuffer::State::Submitted;
cmdBuffer->waitFlags.clear();
cmdBuffer->waitSemaphores.clear();
if (Gfx::waitIdleOnSubmit)
{
fence->wait(200 * 1000ull);
}
cmdBuffer->refreshFence();
graphics->getStagingManager()->clearPending();
}