3700 FPS here we go
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@@ -1,5 +1,6 @@
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#include "RenderPath.h"
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#include "Graphics/GraphicsResources.h"
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#include "Material/MaterialAsset.h"
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Seele::RenderPath::RenderPath(Gfx::PGraphics graphics, Gfx::PViewport target)
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: graphics(graphics), target(target)
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