Starting ray tracing

This commit is contained in:
Dynamitos
2024-06-07 21:55:22 +02:00
parent 2644b127fa
commit 31e66192f1
4 changed files with 18 additions and 5 deletions
@@ -10,6 +10,8 @@ target_sources(Engine
DepthPrepass.cpp
LightCullingPass.h
LightCullingPass.cpp
RayTracingPass.h
RayTracingPass.cpp
RenderGraph.h
RenderGraphResources.h
RenderGraphResources.cpp
@@ -32,6 +34,7 @@ target_sources(Engine
DebugPass.h
DepthPrepass.h
LightCullingPass.h
RayTracingPass.h
RenderGraph.h
RenderGraphResources.h
RenderPass.h
@@ -0,0 +1,10 @@
#pragma once
#include "RenderPass.h"
namespace Seele
{
class RayTracingPass : public RenderPass
{
};
}