Starting ray tracing

This commit is contained in:
Dynamitos
2024-06-07 21:55:22 +02:00
parent 2644b127fa
commit 31e66192f1
4 changed files with 18 additions and 5 deletions
+5 -5
View File
@@ -5,7 +5,7 @@
"buildCommandArgs": "",
"ctestCommandArgs": "",
"configurationType": "Debug",
"generator": "Visual Studio 17 2022 Win64",
"generator": "Ninja",
"intelliSenseMode": "windows-msvc-x64",
"inheritEnvironments": [ "msvc_x64" ],
"cmakeCommandArgs": "-DCMAKE_DEBUG_POSTFIX=\"\" -DCMAKE_PLATFORM=x64",
@@ -14,7 +14,7 @@
},
{
"name": "Release",
"generator": "Visual Studio 17 2022 Win64",
"generator": "Ninja",
"configurationType": "Release",
"buildRoot": "${workspaceRoot}/build",
"cmakeCommandArgs": "-DCMAKE_DEBUG_POSTFIX=\"\" -DCMAKE_PLATFORM=x64",
@@ -26,7 +26,7 @@
},
{
"name": "RelWithDebInfo",
"generator": "Visual Studio 17 2022 Win64",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${workspaceRoot}/build",
"installRoot": "C:/Program Files/Seele",
@@ -41,7 +41,7 @@
"buildCommandArgs": "",
"ctestCommandArgs": "",
"configurationType": "Debug",
"generator": "Visual Studio 17 2022 Win64",
"generator": "Ninja",
"intelliSenseMode": "windows-msvc-x64",
"inheritEnvironments": [ "msvc_x64" ],
"cmakeCommandArgs": "-DCMAKE_DEBUG_POSTFIX=\"\" -DCMAKE_PLATFORM=x64",
@@ -51,7 +51,7 @@
},
{
"name": "MinSizeRel",
"generator": "Visual Studio 17 2022 Win64",
"generator": "Ninja",
"configurationType": "MinSizeRel",
"buildRoot": "${workspaceRoot}/build",
"installRoot": "C:/Program Files/Seele",
@@ -10,6 +10,8 @@ target_sources(Engine
DepthPrepass.cpp
LightCullingPass.h
LightCullingPass.cpp
RayTracingPass.h
RayTracingPass.cpp
RenderGraph.h
RenderGraphResources.h
RenderGraphResources.cpp
@@ -32,6 +34,7 @@ target_sources(Engine
DebugPass.h
DepthPrepass.h
LightCullingPass.h
RayTracingPass.h
RenderGraph.h
RenderGraphResources.h
RenderPass.h
@@ -0,0 +1,10 @@
#pragma once
#include "RenderPass.h"
namespace Seele
{
class RayTracingPass : public RenderPass
{
};
}