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@@ -222,6 +222,7 @@ void Buffer::unmap() {
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}
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void Buffer::rotateBuffer(uint64 size) {
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assert(dynamic);
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size = std::max(getSize(), size);
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for (size_t i = 0; i < buffers.size(); ++i) {
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if (buffers[i]->isCurrentlyBound()) {
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@@ -316,15 +317,15 @@ UniformBuffer::UniformBuffer(PGraphics graphics,
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UniformBuffer::~UniformBuffer() {}
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bool UniformBuffer::updateContents(const DataSource &sourceData) {
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if (!Gfx::UniformBuffer::updateContents(sourceData)) {
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// no update was performed, skip
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return false;
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}
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void UniformBuffer::updateContents(const DataSource &sourceData) {
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void *data = map();
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std::memcpy(data, sourceData.data, sourceData.size);
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unmap();
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return true;
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}
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void UniformBuffer::rotateBuffer(uint64 size)
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{
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Vulkan::Buffer::rotateBuffer(size);
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}
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void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
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@@ -368,11 +369,10 @@ ShaderBuffer::ShaderBuffer(PGraphics graphics,
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ShaderBuffer::~ShaderBuffer() {}
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void ShaderBuffer::updateContents(const ShaderBufferCreateInfo &createInfo) {
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Gfx::ShaderBuffer::updateContents(createInfo);
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// We always want to update, as the contents could be different on the GPU
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if (createInfo.sourceData.data == nullptr) {
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return;
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}
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// We always want to update, as the contents could be different on the GPU
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void *data = map();
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std::memcpy((char*)data + createInfo.sourceData.offset, createInfo.sourceData.data, createInfo.sourceData.size);
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unmap();
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