Redo of render paths
This commit is contained in:
@@ -0,0 +1,112 @@
|
||||
#
|
||||
# Find GLFW
|
||||
#
|
||||
# Try to find GLFW library.
|
||||
# This module defines the following variables:
|
||||
# - GLFW_INCLUDE_DIRS
|
||||
# - GLFW_LIBRARIES
|
||||
# - GLFW_FOUND
|
||||
#
|
||||
# The following variables can be set as arguments for the module.
|
||||
# - GLFW_ROOT : Root library directory of GLFW
|
||||
# - GLFW_USE_STATIC_LIBS : Specifies to use static version of GLFW library (Windows only)
|
||||
#
|
||||
# References:
|
||||
# - https://github.com/progschj/OpenGL-Examples/blob/master/cmake_modules/FindGLFW.cmake
|
||||
# - https://bitbucket.org/Ident8/cegui-mk2-opengl3-renderer/src/befd47200265/cmake/FindGLFW.cmake
|
||||
#
|
||||
|
||||
# Additional modules
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
if (WIN32)
|
||||
# Find include files
|
||||
find_path(
|
||||
GLFW_INCLUDE_DIR
|
||||
NAMES GLFW/glfw3.h
|
||||
PATHS
|
||||
$ENV{PROGRAMFILES}/include
|
||||
${GLFW_ROOT}/include
|
||||
DOC "The directory where GLFW/glfw.h resides")
|
||||
|
||||
# Use glfw3.lib for static library
|
||||
if (GLFW_USE_STATIC_LIBS)
|
||||
set(GLFW_LIBRARY_NAME glfw3)
|
||||
else()
|
||||
set(GLFW_LIBRARY_NAME glfw3dll)
|
||||
endif()
|
||||
|
||||
# Find library files
|
||||
find_library(
|
||||
GLFW_LIBRARY
|
||||
NAMES ${GLFW_LIBRARY_NAME}.lib
|
||||
PATHS
|
||||
$ENV{PROGRAMFILES}/lib
|
||||
${GLFW_ROOT}/lib
|
||||
${GLFW_ROOT}/src
|
||||
PATH_SUFFIXES Debug Release)
|
||||
|
||||
message(STATUS cant find ${GLFW_LIBRARY_NAME} in ${GLFW_ROOT}/src)
|
||||
|
||||
unset(GLFW_LIBRARY_NAME)
|
||||
|
||||
find_file(
|
||||
GLFW_BINARY
|
||||
NAMES glfw3.dll
|
||||
PATHS
|
||||
$ENV{PROGRAMFILES}/bin
|
||||
${GLFW_ROOT}/src
|
||||
${GLFW_ROOT}/bin
|
||||
PATH_SUFFIXES Debug Release)
|
||||
else()
|
||||
# Find include files
|
||||
find_path(
|
||||
GLFW_INCLUDE_DIR
|
||||
NAMES GLFW/glfw.h
|
||||
PATHS
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/sw/include
|
||||
/opt/local/include
|
||||
DOC "The directory where GL/glfw.h resides")
|
||||
|
||||
# Find library files
|
||||
# Try to use static libraries
|
||||
find_library(
|
||||
GLFW_LIBRARY
|
||||
NAMES glfw3
|
||||
PATHS
|
||||
/usr/lib64
|
||||
/usr/lib
|
||||
/usr/local/lib64
|
||||
/usr/local/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
${GLFW_ROOT}/lib
|
||||
DOC "The GLFW library")
|
||||
|
||||
find_file(
|
||||
GLFW_BINARY
|
||||
NAMES glfw3.so
|
||||
PATHS
|
||||
/usr/lib64
|
||||
/usr/lib
|
||||
/usr/local/lib64
|
||||
/usr/local/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
${GLFW_ROOT}/lib
|
||||
)
|
||||
endif()
|
||||
|
||||
# Handle REQUIRD argument, define *_FOUND variable
|
||||
find_package_handle_standard_args(GLFW DEFAULT_MSG GLFW_INCLUDE_DIR GLFW_LIBRARY GLFW_BINARY)
|
||||
|
||||
# Define GLFW_LIBRARIES and GLFW_INCLUDE_DIRS
|
||||
if (GLFW_FOUND)
|
||||
set(GLFW_LIBRARIES ${OPENGL_LIBRARIES} ${GLFW_LIBRARY})
|
||||
set(GLFW_INCLUDE_DIRS ${GLFW_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
# Hide some variables
|
||||
mark_as_advanced(GLFW_INCLUDE_DIR GLFW_LIBRARY)
|
||||
Reference in New Issue
Block a user