Redo of render paths
This commit is contained in:
@@ -61,16 +61,15 @@ Allocation::Allocation(PGraphics graphics, Allocator *allocator, VkDeviceSize si
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Allocation::~Allocation()
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{
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allocator->free(this);
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}
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PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDeviceSize alignment)
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{
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std::scoped_lock lck(lock);
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if (isDedicated)
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{
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if (activeAllocations.empty())
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if (activeAllocations.empty() && requestedSize == bytesAllocated)
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{
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assert(requestedSize == bytesAllocated);
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PSubAllocation suballoc = freeRanges[0];
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activeAllocations[0] = suballoc.getHandle();
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freeRanges.clear();
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@@ -82,9 +81,9 @@ PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDevice
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return nullptr;
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}
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}
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for (uint32 i = 0; i < freeRanges.size(); ++i)
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for (auto it : freeRanges)
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{
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PSubAllocation freeAllocation = freeRanges[i];
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PSubAllocation freeAllocation = it.value;
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VkDeviceSize allocatedOffset = freeAllocation->allocatedOffset;
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VkDeviceSize alignedOffset = align(allocatedOffset, alignment);
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VkDeviceSize alignmentAdjustment = alignedOffset - allocatedOffset;
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@@ -115,32 +114,48 @@ PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDevice
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void Allocation::markFree(SubAllocation *allocation)
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{
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// Dont free if it is already a free allocation, since they also mark themselves on deletion
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if(freeRanges.find(allocation->allocatedOffset) != nullptr)
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{
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return;
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}
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VkDeviceSize lowerBound = allocation->allocatedOffset;
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VkDeviceSize upperBound = allocation->allocatedOffset + allocation->allocatedSize;
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PSubAllocation allocHandle;
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std::scoped_lock lck(lock);
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//Join lower bound
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for (auto freeRange : freeRanges)
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{
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PSubAllocation freeAlloc = freeRange.value;
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if (freeAlloc->allocatedOffset + freeAlloc->allocatedSize + 1 == lowerBound)
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if (freeAlloc->allocatedOffset + freeAlloc->allocatedSize == lowerBound)
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{
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//extend freeAlloc by the allocatedSize
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freeAlloc->allocatedSize += allocation->allocatedSize;
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allocHandle = freeAlloc;
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break;
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}
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}
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auto foundAlloc = freeRanges.find(upperBound + 1);
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//Join upper bound
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auto foundAlloc = freeRanges.find(upperBound);
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if (foundAlloc != freeRanges.end())
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{
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if (allocHandle == nullptr)
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// There is a free allocation ending where the new free one ends
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if (allocHandle != nullptr)
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{
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// extend allocHandle by another foundAlloc->allocatedSize bytes
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allocHandle->allocatedSize += foundAlloc->value->allocatedSize;
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freeRanges.erase(foundAlloc->key);
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}
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else
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{
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// set foundAlloc back by size amount
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allocHandle = foundAlloc->value;
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// remove from offset map since key changes
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freeRanges.erase(foundAlloc->key);
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allocHandle->allocatedOffset -= allocation->allocatedSize;
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allocHandle->alignedOffset -= allocation->allocatedSize;
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// place back at correct offset
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freeRanges[allocHandle->allocatedOffset] = allocHandle;
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}
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}
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if (allocHandle == nullptr)
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@@ -150,6 +165,8 @@ void Allocation::markFree(SubAllocation *allocation)
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}
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activeAllocations.erase(allocation->allocatedOffset);
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bytesUsed -= allocation->allocatedSize;
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// TODO: delete allocation when bytesUsed == 0
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}
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Allocator::Allocator(PGraphics graphics)
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@@ -167,6 +184,7 @@ Allocator::Allocator(PGraphics graphics)
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Allocator::~Allocator()
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{
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std::scoped_lock lck(lock);
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for (auto heap : heaps)
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{
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for (auto alloc : heap.allocations)
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@@ -181,6 +199,7 @@ Allocator::~Allocator()
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PSubAllocation Allocator::allocate(const VkMemoryRequirements2 &memRequirements2, VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo)
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{
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std::scoped_lock lck(lock);
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const VkMemoryRequirements &requirements = memRequirements2.memoryRequirements;
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uint8 memoryTypeIndex;
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VK_CHECK(findMemoryType(requirements.memoryTypeBits, properties, &memoryTypeIndex));
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@@ -213,6 +232,7 @@ PSubAllocation Allocator::allocate(const VkMemoryRequirements2 &memRequirements2
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void Allocator::free(Allocation *allocation)
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{
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std::scoped_lock lck(lock);
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for (auto heap : heaps)
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{
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for (uint32 i = 0; i < heap.allocations.size(); ++i)
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@@ -3,6 +3,7 @@
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#include "VulkanGraphicsEnums.h"
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#include "Containers/Map.h"
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#include "Containers/Array.h"
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#include <mutex>
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namespace Seele
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{
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@@ -101,6 +102,7 @@ private:
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VkMemoryPropertyFlags properties;
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Map<VkDeviceSize, SubAllocation *> activeAllocations;
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Map<VkDeviceSize, PSubAllocation> freeRanges;
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std::mutex lock;
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void *mappedPointer;
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uint8 memoryTypeIndex;
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uint8 isDedicated : 1;
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@@ -153,6 +155,7 @@ private:
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};
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Array<HeapInfo> heaps;
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VkResult findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint8 *typeIndex);
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std::mutex lock;
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PGraphics graphics;
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VkPhysicalDeviceMemoryProperties memProperties;
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};
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@@ -17,7 +17,7 @@ struct PendingBuffer
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static Map<Buffer *, PendingBuffer> pendingBuffers;
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Buffer::Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::QueueType queueType)
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: QueueOwnedResource(graphics, queueType), currentBuffer(0), size(size)
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: graphics(graphics), currentBuffer(0), size(size), currentOwner(queueType)
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{
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if (usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT ||
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usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT ||
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@@ -58,7 +58,7 @@ Buffer::Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::Q
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Buffer::~Buffer()
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{
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auto fence = getCommands()->getCommands()->getFence();
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auto fence = graphics->getQueueCommands(currentOwner)->getCommands()->getFence();
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auto &deletionQueue = graphics->getDeletionQueue();
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VkDevice device = graphics->getDevice();
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VkBuffer buf[Gfx::numFramesBuffered];
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@@ -74,11 +74,11 @@ void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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VkBufferMemoryBarrier barrier =
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init::BufferMemoryBarrier();
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PCommandBufferManager sourceManager = getCommands();
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PCommandBufferManager sourceManager = graphics->getQueueCommands(currentOwner);
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PCommandBufferManager dstManager = nullptr;
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VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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QueueFamilyMapping mapping = graphics->getFamilyMapping();
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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barrier.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner);
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barrier.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner);
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assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
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@@ -134,7 +134,7 @@ void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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vkCmdPipelineBarrier(srcCommand, srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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vkCmdPipelineBarrier(dstCommand, srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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sourceManager->submitCommands();
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cachedCmdBufferManager = dstManager;
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currentOwner = newOwner;
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}
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void *Buffer::lock(bool bWriteOnly)
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@@ -160,19 +160,19 @@ void *Buffer::lock(bool bWriteOnly)
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pending.prevQueue = currentOwner;
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if (bWriteOnly)
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{
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transferOwnership(Gfx::QueueType::DEDICATED_TRANSFER);
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requestOwnershipTransfer(Gfx::QueueType::DEDICATED_TRANSFER);
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PStagingBuffer stagingBuffer = graphics->getStagingManager()->allocateStagingBuffer(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT);
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data = stagingBuffer->getMappedPointer();
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pending.stagingBuffer = stagingBuffer;
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}
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else
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{
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PCmdBuffer current = getCommands()->getCommands();
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getCommands()->submitCommands();
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getCommands()->waitForCommands(current);
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PCmdBuffer current = graphics->getQueueCommands(currentOwner)->getCommands();
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graphics->getQueueCommands(currentOwner)->submitCommands();
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graphics->getQueueCommands(currentOwner)->waitForCommands(current);
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transferOwnership(Gfx::QueueType::DEDICATED_TRANSFER);
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VkCommandBuffer handle = getCommands()->getCommands()->getHandle();
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requestOwnershipTransfer(Gfx::QueueType::DEDICATED_TRANSFER);
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VkCommandBuffer handle = graphics->getQueueCommands(currentOwner)->getCommands()->getHandle();
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VkBufferMemoryBarrier barrier =
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init::BufferMemoryBarrier();
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@@ -194,8 +194,8 @@ void *Buffer::lock(bool bWriteOnly)
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vkCmdCopyBuffer(handle, buffers[currentBuffer].buffer, stagingBuffer->getHandle(), 1, ®ions);
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getCommands()->submitCommands();
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vkQueueWaitIdle(getCommands()->getQueue()->getHandle());
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graphics->getQueueCommands(currentOwner)->submitCommands();
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vkQueueWaitIdle(graphics->getQueueCommands(currentOwner)->getQueue()->getHandle());
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stagingBuffer->flushMappedMemory();
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pending.stagingBuffer = stagingBuffer;
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@@ -219,7 +219,7 @@ void Buffer::unlock()
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if (pending.bWriteOnly)
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{
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PStagingBuffer stagingBuffer = pending.stagingBuffer;
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PCmdBuffer cmdBuffer = getCommands()->getCommands();
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PCmdBuffer cmdBuffer = graphics->getQueueCommands(currentOwner)->getCommands();
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VkCommandBuffer cmdHandle = cmdBuffer->getHandle();
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VkBufferCopy region;
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@@ -227,13 +227,14 @@ void Buffer::unlock()
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region.size = size;
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vkCmdCopyBuffer(cmdHandle, stagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, ®ion);
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}
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transferOwnership(pending.prevQueue);
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requestOwnershipTransfer(pending.prevQueue);
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graphics->getStagingManager()->releaseStagingBuffer(pending.stagingBuffer);
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}
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}
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UniformBuffer::UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData)
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: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, resourceData.owner)
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, Gfx::UniformBuffer(graphics, resourceData.owner)
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{
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if (resourceData.data != nullptr)
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{
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@@ -247,6 +248,17 @@ UniformBuffer::~UniformBuffer()
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{
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}
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void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
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{
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Gfx::QueueOwnedResource::transferOwnership(newOwner);
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Buffer::currentOwner = newOwner;
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}
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void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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Buffer::executeOwnershipBarrier(newOwner);
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}
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VkAccessFlags UniformBuffer::getSourceAccessMask()
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{
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return VK_ACCESS_MEMORY_WRITE_BIT;
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@@ -259,6 +271,7 @@ VkAccessFlags UniformBuffer::getDestAccessMask()
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StructuredBuffer::StructuredBuffer(PGraphics graphics, const BulkResourceData &resourceData)
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: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, resourceData.owner)
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, Gfx::StructuredBuffer(graphics, resourceData.owner)
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{
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if (resourceData.data != nullptr)
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{
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@@ -272,6 +285,16 @@ StructuredBuffer::~StructuredBuffer()
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{
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}
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void StructuredBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
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{
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Gfx::QueueOwnedResource::transferOwnership(newOwner);
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}
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void StructuredBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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Buffer::executeOwnershipBarrier(newOwner);
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}
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VkAccessFlags StructuredBuffer::getSourceAccessMask()
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{
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return VK_ACCESS_MEMORY_WRITE_BIT;
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@@ -284,7 +307,7 @@ VkAccessFlags StructuredBuffer::getDestAccessMask()
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VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &resourceData)
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: Buffer(graphics, resourceData.resourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, resourceData.resourceData.owner)
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, Gfx::VertexBuffer(resourceData.numVertices, resourceData.vertexSize)
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, Gfx::VertexBuffer(graphics, resourceData.numVertices, resourceData.vertexSize, resourceData.resourceData.owner)
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{
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if (resourceData.resourceData.data != nullptr)
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{
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@@ -298,6 +321,16 @@ VertexBuffer::~VertexBuffer()
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{
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}
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void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
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{
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Gfx::QueueOwnedResource::transferOwnership(newOwner);
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}
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void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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Buffer::executeOwnershipBarrier(newOwner);
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}
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VkAccessFlags VertexBuffer::getSourceAccessMask()
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{
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return VK_ACCESS_MEMORY_WRITE_BIT;
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@@ -310,7 +343,7 @@ VkAccessFlags VertexBuffer::getDestAccessMask()
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IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &resourceData)
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: Buffer(graphics, resourceData.resourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, resourceData.resourceData.owner)
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, Gfx::IndexBuffer(resourceData.resourceData.size, resourceData.indexType)
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, Gfx::IndexBuffer(graphics, resourceData.resourceData.size, resourceData.indexType, resourceData.resourceData.owner)
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{
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if (resourceData.resourceData.data != nullptr)
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{
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@@ -324,6 +357,16 @@ IndexBuffer::~IndexBuffer()
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{
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}
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void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
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{
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Gfx::QueueOwnedResource::transferOwnership(newOwner);
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}
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void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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Buffer::executeOwnershipBarrier(newOwner);
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}
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VkAccessFlags IndexBuffer::getSourceAccessMask()
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{
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return VK_ACCESS_MEMORY_WRITE_BIT;
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@@ -7,6 +7,7 @@
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#include "VulkanRenderPass.h"
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#include "VulkanPipeline.h"
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#include "VulkanDescriptorSets.h"
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#include "Graphics/MeshBatch.h"
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using namespace Seele;
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using namespace Seele::Vulkan;
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@@ -174,9 +175,9 @@ void SecondaryCmdBuffer::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
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PIndexBuffer buf = indexBuffer.cast<IndexBuffer>();
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vkCmdBindIndexBuffer(handle, buf->getHandle(), 0, VK_INDEX_TYPE_UINT16);
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}
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void SecondaryCmdBuffer::draw(DrawInstance data)
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void SecondaryCmdBuffer::draw(const MeshBatchElement& data)
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{
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vkCmdDrawIndexed(handle, data.indexBuffer->getNumIndices(), data.numInstances, data.minVertexIndex, data.baseVertexIndex, data.firstInstance);
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vkCmdDrawIndexed(handle, data.indexBuffer->getNumIndices(), data.numInstances, data.minVertexIndex, data.baseVertexIndex, 0);
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}
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CommandBufferManager::CommandBufferManager(PGraphics graphics, PQueue queue)
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@@ -77,7 +77,7 @@ public:
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virtual void bindDescriptor(Gfx::PDescriptorSet descriptorSet) override;
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virtual void bindVertexBuffer(Gfx::PVertexBuffer vertexBuffer) override;
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virtual void bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) override;
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virtual void draw(DrawInstance data) override;
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virtual void draw(const MeshBatchElement& data) override;
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private:
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PGraphicsPipeline pipeline;
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@@ -72,6 +72,13 @@ void PipelineLayout::create()
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layoutHash = memCrc32(&createInfo, sizeof(VkPipelineLayoutCreateInfo), 0);
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}
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void PipelineLayout::reset()
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{
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vkDestroyPipelineLayout(graphics->getDevice(), layoutHandle, nullptr);
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descriptorSetLayouts.clear();
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pushConstants.clear();
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}
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DescriptorSet::~DescriptorSet()
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{
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}
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@@ -34,6 +34,7 @@ public:
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}
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virtual ~PipelineLayout();
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virtual void create();
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virtual void reset();
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inline VkPipelineLayout getHandle() const
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{
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return layoutHandle;
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@@ -7,6 +7,8 @@
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#include "VulkanRenderPass.h"
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#include "VulkanFramebuffer.h"
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#include "VulkanPipelineCache.h"
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#include "VulkanDescriptorSets.h"
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#include "VulkanShader.h"
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#include "Graphics/GraphicsResources.h"
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#include <glfw/glfw3.h>
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@@ -99,9 +101,7 @@ void Graphics::executeCommands(Array<Gfx::PRenderCommand> commands)
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Gfx::PTexture2D Graphics::createTexture2D(const TextureCreateInfo &createInfo)
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{
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PTexture2D result = new Texture2D(this, createInfo.width, createInfo.height, createInfo.bArray,
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createInfo.bArray, createInfo.arrayLayers, createInfo.format,
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createInfo.samples, createInfo.usage, createInfo.queueType);
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PTexture2D result = new Texture2D(this, createInfo);
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return result;
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}
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@@ -133,11 +133,51 @@ Gfx::PRenderCommand Graphics::createRenderCommand()
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cmdBuffer->begin(getGraphicsCommands()->getCommands());
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return cmdBuffer;
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}
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Gfx::PVertexShader Graphics::createVertexShader(const ShaderCreateInfo& createInfo)
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{
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PVertexShader shader = new VertexShader(this);
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shader->create(createInfo);
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return shader;
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}
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Gfx::PControlShader Graphics::createControlShader(const ShaderCreateInfo& createInfo)
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{
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PControlShader shader = new ControlShader(this);
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shader->create(createInfo);
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return shader;
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}
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Gfx::PEvaluationShader Graphics::createEvaluationShader(const ShaderCreateInfo& createInfo)
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{
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PEvaluationShader shader = new EvaluationShader(this);
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shader->create(createInfo);
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return shader;
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}
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Gfx::PGeometryShader Graphics::createGeometryShader(const ShaderCreateInfo& createInfo)
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{
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PGeometryShader shader = new GeometryShader(this);
|
||||
shader->create(createInfo);
|
||||
return shader;
|
||||
}
|
||||
Gfx::PFragmentShader Graphics::createFragmentShader(const ShaderCreateInfo& createInfo)
|
||||
{
|
||||
PFragmentShader shader = new FragmentShader(this);
|
||||
shader->create(createInfo);
|
||||
return shader;
|
||||
}
|
||||
Gfx::PGraphicsPipeline Graphics::createGraphicsPipeline(const GraphicsPipelineCreateInfo& createInfo)
|
||||
{
|
||||
PGraphicsPipeline pipeline = pipelineCache->createPipeline(createInfo);
|
||||
return pipeline;
|
||||
}
|
||||
Gfx::PDescriptorLayout Graphics::createDescriptorLayout()
|
||||
{
|
||||
PDescriptorLayout layout = new DescriptorLayout(this);
|
||||
return layout;
|
||||
}
|
||||
Gfx::PPipelineLayout Graphics::createPipelineLayout()
|
||||
{
|
||||
PPipelineLayout layout = new PipelineLayout(this);
|
||||
return layout;
|
||||
}
|
||||
|
||||
VkInstance Graphics::getInstance() const
|
||||
{
|
||||
@@ -154,6 +194,23 @@ VkPhysicalDevice Graphics::getPhysicalDevice() const
|
||||
return physicalDevice;
|
||||
}
|
||||
|
||||
PCommandBufferManager Graphics::getQueueCommands(Gfx::QueueType queueType)
|
||||
{
|
||||
switch (queueType)
|
||||
{
|
||||
case Gfx::QueueType::GRAPHICS:
|
||||
return graphicsCommands;
|
||||
case Gfx::QueueType::COMPUTE:
|
||||
return computeCommands;
|
||||
case Gfx::QueueType::TRANSFER:
|
||||
return transferCommands;
|
||||
case Gfx::QueueType::DEDICATED_TRANSFER:
|
||||
return dedicatedTransferCommands;
|
||||
default:
|
||||
throw new std::logic_error("invalid queue type");
|
||||
}
|
||||
}
|
||||
|
||||
PCommandBufferManager Graphics::getGraphicsCommands()
|
||||
{
|
||||
return graphicsCommands;
|
||||
|
||||
@@ -22,15 +22,12 @@ public:
|
||||
VkDevice getDevice() const;
|
||||
VkPhysicalDevice getPhysicalDevice() const;
|
||||
|
||||
PCommandBufferManager getQueueCommands(Gfx::QueueType queueType);
|
||||
PCommandBufferManager getGraphicsCommands();
|
||||
PCommandBufferManager getComputeCommands();
|
||||
PCommandBufferManager getTransferCommands();
|
||||
PCommandBufferManager getDedicatedTransferCommands();
|
||||
|
||||
const QueueFamilyMapping getFamilyMapping() const
|
||||
{
|
||||
return queueMapping;
|
||||
}
|
||||
QueueOwnedResourceDeletion &getDeletionQueue()
|
||||
{
|
||||
return deletionQueue;
|
||||
@@ -56,8 +53,16 @@ public:
|
||||
virtual Gfx::PVertexBuffer createVertexBuffer(const VertexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PIndexBuffer createIndexBuffer(const IndexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PRenderCommand createRenderCommand() override;
|
||||
virtual Gfx::PVertexShader createVertexShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PControlShader createControlShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PEvaluationShader createEvaluationShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PGeometryShader createGeometryShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PFragmentShader createFragmentShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::PGraphicsPipeline createGraphicsPipeline(const GraphicsPipelineCreateInfo& createInfo) override;
|
||||
|
||||
virtual Gfx::PDescriptorLayout createDescriptorLayout() override;
|
||||
virtual Gfx::PPipelineLayout createPipelineLayout() override;
|
||||
|
||||
protected:
|
||||
Array<const char *> getRequiredExtensions();
|
||||
void initInstance(GraphicsInitializer initInfo);
|
||||
@@ -73,7 +78,6 @@ protected:
|
||||
PQueue computeQueue;
|
||||
PQueue transferQueue;
|
||||
PQueue dedicatedTransferQueue;
|
||||
QueueFamilyMapping queueMapping;
|
||||
QueueOwnedResourceDeletion deletionQueue;
|
||||
PPipelineCache pipelineCache;
|
||||
PCommandBufferManager graphicsCommands;
|
||||
|
||||
@@ -50,47 +50,6 @@ void QueueOwnedResourceDeletion::run()
|
||||
}
|
||||
}
|
||||
|
||||
QueueOwnedResource::QueueOwnedResource(PGraphics graphics, Gfx::QueueType startQueueType)
|
||||
: graphics(graphics), currentOwner(startQueueType)
|
||||
{
|
||||
}
|
||||
|
||||
QueueOwnedResource::~QueueOwnedResource()
|
||||
{
|
||||
cachedCmdBufferManager = nullptr;
|
||||
graphics = nullptr;
|
||||
}
|
||||
|
||||
void QueueOwnedResource::transferOwnership(Gfx::QueueType newOwner)
|
||||
{
|
||||
if (graphics->getFamilyMapping().needsTransfer(currentOwner, newOwner))
|
||||
{
|
||||
executeOwnershipBarrier(newOwner);
|
||||
currentOwner = newOwner;
|
||||
}
|
||||
}
|
||||
|
||||
PCommandBufferManager QueueOwnedResource::getCommands()
|
||||
{
|
||||
if (cachedCmdBufferManager != nullptr)
|
||||
{
|
||||
assert(cachedCmdBufferManager->getQueue()->getFamilyIndex() == graphics->getFamilyMapping().getQueueTypeFamilyIndex(currentOwner));
|
||||
return cachedCmdBufferManager;
|
||||
}
|
||||
switch (currentOwner)
|
||||
{
|
||||
case Gfx::QueueType::GRAPHICS:
|
||||
return graphics->getGraphicsCommands();
|
||||
case Gfx::QueueType::COMPUTE:
|
||||
return graphics->getComputeCommands();
|
||||
case Gfx::QueueType::TRANSFER:
|
||||
return graphics->getTransferCommands();
|
||||
case Gfx::QueueType::DEDICATED_TRANSFER:
|
||||
return graphics->getDedicatedTransferCommands();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Semaphore::Semaphore(PGraphics graphics)
|
||||
: graphics(graphics)
|
||||
{
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
#pragma once
|
||||
#include "Graphics/GraphicsResources.h"
|
||||
#include <thread>
|
||||
#include <functional>
|
||||
#include <condition_variable>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
namespace Seele
|
||||
@@ -54,35 +51,6 @@ private:
|
||||
};
|
||||
DEFINE_REF(Fence);
|
||||
|
||||
struct QueueFamilyMapping
|
||||
{
|
||||
uint32 graphicsFamily;
|
||||
uint32 computeFamily;
|
||||
uint32 transferFamily;
|
||||
uint32 dedicatedTransferFamily;
|
||||
uint32 getQueueTypeFamilyIndex(Gfx::QueueType type) const
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Gfx::QueueType::GRAPHICS:
|
||||
return graphicsFamily;
|
||||
case Gfx::QueueType::COMPUTE:
|
||||
return computeFamily;
|
||||
case Gfx::QueueType::TRANSFER:
|
||||
return transferFamily;
|
||||
case Gfx::QueueType::DEDICATED_TRANSFER:
|
||||
return dedicatedTransferFamily;
|
||||
default:
|
||||
return VK_QUEUE_FAMILY_IGNORED;
|
||||
}
|
||||
}
|
||||
bool needsTransfer(Gfx::QueueType src, Gfx::QueueType dst) const
|
||||
{
|
||||
uint32 srcIndex = getQueueTypeFamilyIndex(src);
|
||||
uint32 dstIndex = getQueueTypeFamilyIndex(dst);
|
||||
return srcIndex != dstIndex;
|
||||
}
|
||||
};
|
||||
class QueueOwnedResourceDeletion
|
||||
{
|
||||
public:
|
||||
@@ -103,24 +71,8 @@ private:
|
||||
static std::condition_variable cv;
|
||||
static List<PendingItem> deletionQueue;
|
||||
};
|
||||
class QueueOwnedResource
|
||||
{
|
||||
public:
|
||||
QueueOwnedResource(PGraphics graphics, Gfx::QueueType startQueueType);
|
||||
virtual ~QueueOwnedResource();
|
||||
PCommandBufferManager getCommands();
|
||||
//Preliminary checks to see if the barrier should be executed at all
|
||||
void transferOwnership(Gfx::QueueType newOwner);
|
||||
|
||||
protected:
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) = 0;
|
||||
Gfx::QueueType currentOwner;
|
||||
PGraphics graphics;
|
||||
PCommandBufferManager cachedCmdBufferManager;
|
||||
};
|
||||
DEFINE_REF(QueueOwnedResource);
|
||||
|
||||
class Buffer : public QueueOwnedResource
|
||||
class Buffer
|
||||
{
|
||||
public:
|
||||
Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::QueueType queueType);
|
||||
@@ -146,11 +98,14 @@ protected:
|
||||
uint32 numBuffers;
|
||||
uint32 currentBuffer;
|
||||
uint32 size;
|
||||
PGraphics graphics;
|
||||
Gfx::QueueType currentOwner;
|
||||
|
||||
void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner) = 0;
|
||||
|
||||
virtual VkAccessFlags getSourceAccessMask() = 0;
|
||||
virtual VkAccessFlags getDestAccessMask() = 0;
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
};
|
||||
DEFINE_REF(Buffer);
|
||||
|
||||
@@ -161,8 +116,12 @@ public:
|
||||
virtual ~UniformBuffer();
|
||||
|
||||
protected:
|
||||
// Inherited via Vulkan::Buffer
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
|
||||
virtual VkAccessFlags getSourceAccessMask();
|
||||
virtual VkAccessFlags getDestAccessMask();
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
};
|
||||
DEFINE_REF(UniformBuffer);
|
||||
|
||||
@@ -173,8 +132,12 @@ public:
|
||||
virtual ~StructuredBuffer();
|
||||
|
||||
protected:
|
||||
// Inherited via Vulkan::Buffer
|
||||
virtual VkAccessFlags getSourceAccessMask();
|
||||
virtual VkAccessFlags getDestAccessMask();
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
};
|
||||
DEFINE_REF(StructuredBuffer);
|
||||
|
||||
@@ -185,8 +148,12 @@ public:
|
||||
virtual ~VertexBuffer();
|
||||
|
||||
protected:
|
||||
// Inherited via Vulkan::Buffer
|
||||
virtual VkAccessFlags getSourceAccessMask();
|
||||
virtual VkAccessFlags getDestAccessMask();
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
};
|
||||
DEFINE_REF(VertexBuffer);
|
||||
|
||||
@@ -197,17 +164,20 @@ public:
|
||||
virtual ~IndexBuffer();
|
||||
|
||||
protected:
|
||||
// Inherited via Vulkan::Buffer
|
||||
virtual void requestOwnershipTransfer(Gfx::QueueType newOwner);
|
||||
virtual VkAccessFlags getSourceAccessMask();
|
||||
virtual VkAccessFlags getDestAccessMask();
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
};
|
||||
DEFINE_REF(IndexBuffer);
|
||||
|
||||
class TextureHandle : public QueueOwnedResource
|
||||
class TextureHandle
|
||||
{
|
||||
public:
|
||||
TextureHandle(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
|
||||
uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
|
||||
TextureHandle(PGraphics graphics, VkImageViewType viewType,
|
||||
const TextureCreateInfo& createInfo, VkImage existingImage = VK_NULL_HANDLE);
|
||||
virtual ~TextureHandle();
|
||||
|
||||
inline VkImageView getView() const
|
||||
@@ -234,9 +204,10 @@ public:
|
||||
{
|
||||
return aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
|
||||
}
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
void changeLayout(VkImageLayout newLayout);
|
||||
|
||||
Gfx::QueueType currentOwner;
|
||||
private:
|
||||
PGraphics graphics;
|
||||
PSubAllocation allocation;
|
||||
@@ -276,10 +247,7 @@ DEFINE_REF(TextureBase);
|
||||
class Texture2D : public TextureBase, public Gfx::Texture2D
|
||||
{
|
||||
public:
|
||||
Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
|
||||
uint32 samples, Gfx::SeImageUsageFlags usage,
|
||||
Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
|
||||
Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage = VK_NULL_HANDLE);
|
||||
virtual ~Texture2D();
|
||||
inline uint32 getSizeX() const
|
||||
{
|
||||
@@ -305,8 +273,10 @@ public:
|
||||
{
|
||||
return textureHandle->isDepthStencil();
|
||||
}
|
||||
protected:
|
||||
// Inherited via QueueOwnedResource
|
||||
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
|
||||
|
||||
private:
|
||||
};
|
||||
DEFINE_REF(Texture2D);
|
||||
|
||||
|
||||
@@ -6,9 +6,8 @@ using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
GraphicsPipeline::GraphicsPipeline(PGraphics graphics, VkPipeline handle, PPipelineLayout pipelineLayout, const GraphicsPipelineCreateInfo& createInfo)
|
||||
: Gfx::GraphicsPipeline(createInfo)
|
||||
: Gfx::GraphicsPipeline(createInfo, pipelineLayout)
|
||||
, graphics(graphics)
|
||||
, layout(pipelineLayout)
|
||||
, pipeline(handle)
|
||||
{
|
||||
}
|
||||
@@ -24,5 +23,5 @@ void GraphicsPipeline::bind(VkCommandBuffer handle)
|
||||
|
||||
VkPipelineLayout GraphicsPipeline::getLayout() const
|
||||
{
|
||||
return layout->getHandle();
|
||||
return layout.cast<PipelineLayout>()->getHandle();
|
||||
}
|
||||
@@ -16,7 +16,6 @@ public:
|
||||
VkPipelineLayout getLayout() const;
|
||||
private:
|
||||
VkPipeline pipeline;
|
||||
PPipelineLayout layout;
|
||||
PGraphics graphics;
|
||||
};
|
||||
DEFINE_REF(GraphicsPipeline);
|
||||
|
||||
@@ -52,6 +52,9 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
createInfo.pNext = 0;
|
||||
createInfo.flags = 0;
|
||||
createInfo.stageCount = 0;
|
||||
|
||||
PPipelineLayout layout = graphics->createPipelineLayout();
|
||||
|
||||
VkPipelineTessellationStateCreateInfo tessInfo;
|
||||
VkPipelineShaderStageCreateInfo stageInfos[5];
|
||||
std::memset(stageInfos, 0, sizeof(stageInfos));
|
||||
@@ -63,6 +66,10 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
vertInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertInfo.module = shader->getModuleHandle();
|
||||
vertInfo.pName = shader->getEntryPointName();
|
||||
for(auto descriptor : shader->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
if(gfxInfo.controlShader != nullptr)
|
||||
{
|
||||
@@ -86,6 +93,15 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
tessInfo.pNext = 0;
|
||||
tessInfo.flags = 0;
|
||||
tessInfo.patchControlPoints = control->getNumPatches();
|
||||
|
||||
for(auto descriptor : eval->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
for(auto descriptor : control->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
if(gfxInfo.geometryShader != nullptr)
|
||||
{
|
||||
@@ -96,6 +112,11 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
geometryInfo.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
|
||||
geometryInfo.module = geometry->getModuleHandle();
|
||||
geometryInfo.pName = geometry->getEntryPointName();
|
||||
|
||||
for(auto descriptor : geometry->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
if(gfxInfo.fragmentShader != nullptr)
|
||||
{
|
||||
@@ -106,7 +127,13 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
fragmentInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
fragmentInfo.module = fragment->getModuleHandle();
|
||||
fragmentInfo.pName = fragment->getEntryPointName();
|
||||
|
||||
for(auto descriptor : fragment->getDescriptorLayouts())
|
||||
{
|
||||
layout->addDescriptorLayout(descriptor.key, descriptor.value);
|
||||
}
|
||||
}
|
||||
layout->create();
|
||||
VkPipelineVertexInputStateCreateInfo vertexInput =
|
||||
init::PipelineVertexInputStateCreateInfo();
|
||||
Gfx::PVertexDeclaration vertexDecl = gfxInfo.vertexDeclaration;
|
||||
@@ -116,7 +143,7 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
uint32 bindingNum = 0;
|
||||
for(auto vertexBinding : vertexStreams)
|
||||
{
|
||||
uint32 stride = vertexBinding.getVertexBuffer()->getVertexSize();
|
||||
uint32 stride = 0;
|
||||
for(auto vertexAttrib : vertexBinding.getVertexDescriptions())
|
||||
{
|
||||
auto attrib = attribDesc.add();
|
||||
@@ -137,9 +164,9 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo assemblyInfo =
|
||||
init::PipelineInputAssemblyStateCreateInfo(
|
||||
cast(gfxInfo.topology),
|
||||
0,
|
||||
false
|
||||
cast(gfxInfo.topology),
|
||||
0,
|
||||
false
|
||||
);
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportInfo =
|
||||
@@ -214,6 +241,7 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
0
|
||||
);
|
||||
|
||||
|
||||
createInfo.pStages = stageInfos;
|
||||
createInfo.pVertexInputState = &vertexInput;
|
||||
createInfo.pInputAssemblyState = &assemblyInfo;
|
||||
@@ -225,7 +253,7 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
createInfo.pColorBlendState = &blendState;
|
||||
createInfo.pDynamicState = &dynamicState;
|
||||
createInfo.renderPass = gfxInfo.renderPass.cast<RenderPass>()->getHandle();
|
||||
createInfo.layout = gfxInfo.pipelineLayout.cast<PipelineLayout>()->getHandle();
|
||||
createInfo.layout = layout->getHandle();
|
||||
createInfo.subpass = 0;
|
||||
|
||||
VkPipeline pipelineHandle;
|
||||
@@ -235,6 +263,6 @@ PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo
|
||||
int64 delta = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - beginTime).count();
|
||||
std::cout << "Gfx creation time: " << delta << std::endl;
|
||||
|
||||
PGraphicsPipeline result = new GraphicsPipeline(graphics, pipelineHandle, gfxInfo.pipelineLayout.cast<PipelineLayout>(), gfxInfo);
|
||||
PGraphicsPipeline result = new GraphicsPipeline(graphics, pipelineHandle, layout, gfxInfo);
|
||||
return result;
|
||||
}
|
||||
@@ -1,4 +1,102 @@
|
||||
#include "VulkanShader.h"
|
||||
#include "VulkanGraphics.h"
|
||||
#include "VulkanDescriptorSets.h"
|
||||
#include "slang.h"
|
||||
|
||||
using namespace slang;
|
||||
using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
Shader::Shader(PGraphics graphics, ShaderType shaderType, VkShaderStageFlags stage)
|
||||
: graphics(graphics)
|
||||
, type(shaderType)
|
||||
, stage(stage)
|
||||
{
|
||||
}
|
||||
|
||||
Shader::~Shader()
|
||||
{
|
||||
if(module != VK_NULL_HANDLE)
|
||||
{
|
||||
vkDestroyShaderModule(graphics->getDevice(), module, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
Map<uint32, PDescriptorLayout> Shader::getDescriptorLayouts()
|
||||
{
|
||||
return descriptorSets;
|
||||
}
|
||||
|
||||
static SlangStage getStageFromShaderType(ShaderType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ShaderType::VERTEX:
|
||||
return SLANG_STAGE_VERTEX;
|
||||
case ShaderType::CONTROL:
|
||||
return SLANG_STAGE_HULL;
|
||||
case ShaderType::EVALUATION:
|
||||
return SLANG_STAGE_DOMAIN;
|
||||
case ShaderType::GEOMETRY:
|
||||
return SLANG_STAGE_GEOMETRY;
|
||||
case ShaderType::FRAGMENT:
|
||||
return SLANG_STAGE_PIXEL;
|
||||
default:
|
||||
return SLANG_STAGE_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::create(const ShaderCreateInfo& createInfo)
|
||||
{
|
||||
entryPointName = createInfo.entryPoint;
|
||||
static SlangSession* session = spCreateSession(NULL);
|
||||
|
||||
SlangCompileRequest* request = spCreateCompileRequest(session);
|
||||
int targetIndex = spAddCodeGenTarget(request, SLANG_SPIRV);
|
||||
spSetTargetProfile(request, targetIndex, spFindProfile(session, "glsl_vk"));
|
||||
spSetDumpIntermediates(request, true);
|
||||
|
||||
int translationUnitIndex = spAddTranslationUnit(request, SLANG_SOURCE_LANGUAGE_SLANG, "");
|
||||
|
||||
spAddTranslationUnitSourceString(
|
||||
request,
|
||||
translationUnitIndex,
|
||||
entryPointName.c_str(),
|
||||
createInfo.code.c_str()
|
||||
);
|
||||
spAddSearchPath(request, "shaders/lib/");
|
||||
|
||||
spSetGlobalGenericArgs(request, createInfo.typeParameter.size(), createInfo.typeParameter.data());
|
||||
|
||||
int entryPointIndex = spAddEntryPoint(request, translationUnitIndex, entryPointName.c_str(), getStageFromShaderType(type));
|
||||
if(spCompile(request))
|
||||
{
|
||||
char const* diagnostice = spGetDiagnosticOutput(request);
|
||||
std::cout << diagnostice << std::endl;
|
||||
}
|
||||
|
||||
ShaderReflection* reflection = slang::ShaderReflection::get(request);
|
||||
|
||||
uint32 parameterCount = reflection->getParameterCount();
|
||||
for(uint32 i = 0; i < parameterCount; ++i)
|
||||
{
|
||||
VariableLayoutReflection* parameter =
|
||||
reflection->getParameterByIndex(i);
|
||||
uint32 descriptorIndex = parameter->getBindingSpace();
|
||||
uint32 descriptorBinding = parameter->getBindingIndex();
|
||||
PDescriptorLayout& layout = descriptorSets[descriptorIndex];
|
||||
std::cout << parameter->getTypeLayout()->getName() << std::endl;
|
||||
//layout->addDescriptorBinding(descriptorBinding, parame)
|
||||
}
|
||||
|
||||
size_t dataSize = 0;
|
||||
const void* data = spGetEntryPointCode(request, entryPointIndex, &dataSize);
|
||||
|
||||
VkShaderModuleCreateInfo moduleInfo;
|
||||
moduleInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
moduleInfo.pNext = nullptr;
|
||||
moduleInfo.flags = 0;
|
||||
moduleInfo.codeSize = dataSize;
|
||||
moduleInfo.pCode = static_cast<const uint32*>(data);
|
||||
VK_CHECK(vkCreateShaderModule(graphics->getDevice(), &moduleInfo, nullptr, &module));
|
||||
}
|
||||
@@ -6,13 +6,16 @@ namespace Seele
|
||||
{
|
||||
namespace Vulkan
|
||||
{
|
||||
|
||||
DECLARE_REF(Graphics);
|
||||
DECLARE_REF(DescriptorLayout);
|
||||
class Shader
|
||||
{
|
||||
public:
|
||||
Shader(PGraphics graphics, ShaderType shaderType, VkShaderStageFlags stage);
|
||||
virtual ~Shader();
|
||||
|
||||
void create(const ShaderCreateInfo& createInfo);
|
||||
|
||||
VkShaderModule getModuleHandle() const
|
||||
{
|
||||
return module;
|
||||
@@ -21,18 +24,23 @@ public:
|
||||
{
|
||||
return entryPointName.c_str();
|
||||
}
|
||||
Map<uint32, PDescriptorLayout> getDescriptorLayouts();
|
||||
private:
|
||||
PGraphics graphics;
|
||||
Map<uint32, PDescriptorLayout> descriptorSets;
|
||||
VkShaderModule module;
|
||||
VkShaderStageFlags stage;
|
||||
ShaderType type;
|
||||
std::string entryPointName;
|
||||
};
|
||||
DEFINE_REF(Shader);
|
||||
|
||||
template <typename Base, ShaderType shaderType, VkShaderStageFlags stage>
|
||||
template <typename Base, ShaderType shaderType, VkShaderStageFlags stageFlags>
|
||||
class ShaderBase : public Base, public Shader
|
||||
{
|
||||
public:
|
||||
ShaderBase(PGraphics graphics)
|
||||
: Shader(graphics, shaderType, stage)
|
||||
: Shader(graphics, shaderType, stageFlags)
|
||||
{
|
||||
}
|
||||
virtual ~ShaderBase()
|
||||
|
||||
@@ -29,10 +29,21 @@ VkImageAspectFlags getAspectFromFormat(Gfx::SeFormat format)
|
||||
}
|
||||
}
|
||||
|
||||
TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevel,
|
||||
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner, VkImage existingImage)
|
||||
: QueueOwnedResource(graphics, owner), graphics(graphics), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ), mipLevels(mipLevel), format(format), samples(samples), usage(usage), arrayCount(bArray ? arraySize : 1), aspect(getAspectFromFormat(format)), image(existingImage), layout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType,
|
||||
const TextureCreateInfo& createInfo, VkImage existingImage)
|
||||
: currentOwner(createInfo.resourceData.owner)
|
||||
, graphics(graphics)
|
||||
, sizeX(createInfo.width)
|
||||
, sizeY(createInfo.height)
|
||||
, sizeZ(createInfo.depth)
|
||||
, mipLevels(createInfo.mipLevels)
|
||||
, format(createInfo.format)
|
||||
, samples(createInfo.samples)
|
||||
, usage(createInfo.usage)
|
||||
, arrayCount(createInfo.bArray ? createInfo.arrayLayers : 1)
|
||||
, aspect(getAspectFromFormat(createInfo.format))
|
||||
, image(existingImage)
|
||||
, layout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
if (existingImage == VK_NULL_HANDLE)
|
||||
{
|
||||
@@ -42,7 +53,7 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint3
|
||||
info.extent.width = sizeX;
|
||||
info.extent.height = sizeY;
|
||||
info.extent.depth = sizeZ;
|
||||
info.arrayLayers = arraySize;
|
||||
info.arrayLayers = arrayCount;
|
||||
info.format = cast(format);
|
||||
|
||||
uint32 layerCount = 1;
|
||||
@@ -67,13 +78,18 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint3
|
||||
default:
|
||||
break;
|
||||
}
|
||||
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
info.mipLevels = mipLevel;
|
||||
info.initialLayout = layout;
|
||||
info.mipLevels = mipLevels;
|
||||
info.arrayLayers = arrayCount * layerCount;
|
||||
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
info.samples = (VkSampleCountFlagBits)samples;
|
||||
info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
info.usage = usage;
|
||||
//To upload to the image we need to specify transfer dst
|
||||
if(createInfo.resourceData.size > 0)
|
||||
{
|
||||
info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
VK_CHECK(vkCreateImage(graphics->getDevice(), &info, nullptr, &image));
|
||||
|
||||
VkMemoryDedicatedRequirements memDedicatedRequirements;
|
||||
@@ -91,6 +107,37 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint3
|
||||
allocation = allocator->allocate(requirements, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, image);
|
||||
vkBindImageMemory(graphics->getDevice(), image, allocation->getHandle(), allocation->getOffset());
|
||||
}
|
||||
|
||||
const BulkResourceData& resourceData = createInfo.resourceData;
|
||||
if(resourceData.size > 0)
|
||||
{
|
||||
changeLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
PStagingBuffer staging = graphics->getStagingManager()->allocateStagingBuffer(resourceData.size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT);
|
||||
void* data = staging->getMappedPointer();
|
||||
std::memcpy(data, resourceData.data, resourceData.size);
|
||||
staging->flushMappedMemory();
|
||||
|
||||
PCommandBufferManager cmdBufferManager = graphics->getQueueCommands(currentOwner);
|
||||
VkBufferImageCopy region;
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = {0, 0, 0};
|
||||
region.imageExtent = {sizeX, sizeX, sizeZ};
|
||||
|
||||
vkCmdCopyBufferToImage(cmdBufferManager->getCommands()->getHandle(),
|
||||
staging->getHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
||||
|
||||
// When loading a texture from a file, we will almost always use it as a texture map for fragment shaders
|
||||
changeLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
}
|
||||
|
||||
VkImageViewCreateInfo viewInfo =
|
||||
init::ImageViewCreateInfo();
|
||||
viewInfo.subresourceRange = init::ImageSubresourceRange(aspect);
|
||||
@@ -106,7 +153,7 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint3
|
||||
TextureHandle::~TextureHandle()
|
||||
{
|
||||
auto &deletionQueue = graphics->getDeletionQueue();
|
||||
auto fence = getCommands()->getCommands()->getFence();
|
||||
auto fence = graphics->getQueueCommands(currentOwner)->getCommands()->getFence();
|
||||
VkDevice device = graphics->getDevice();
|
||||
VkImageView view = defaultView;
|
||||
VkImage img = image;
|
||||
@@ -114,6 +161,20 @@ TextureHandle::~TextureHandle()
|
||||
deletionQueue.addPendingDelete(fence, [device, img]() { vkDestroyImage(device, img, nullptr); });
|
||||
}
|
||||
|
||||
void TextureHandle::changeLayout(VkImageLayout newLayout)
|
||||
{
|
||||
VkImageMemoryBarrier barrier =
|
||||
init::ImageMemoryBarrier(
|
||||
image,
|
||||
layout,
|
||||
newLayout);
|
||||
PCommandBufferManager cmdManager = graphics->getQueueCommands(currentOwner);
|
||||
vkCmdPipelineBarrier(cmdManager->getCommands()->getHandle(),
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
layout = newLayout;
|
||||
}
|
||||
|
||||
void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
{
|
||||
VkImageMemoryBarrier imageBarrier =
|
||||
@@ -122,11 +183,11 @@ void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
imageBarrier.oldLayout = layout;
|
||||
imageBarrier.newLayout = layout;
|
||||
imageBarrier.subresourceRange = init::ImageSubresourceRange(aspect);
|
||||
PCommandBufferManager sourceManager = getCommands();
|
||||
PCommandBufferManager sourceManager = graphics->getQueueCommands(currentOwner);
|
||||
PCommandBufferManager dstManager = nullptr;
|
||||
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
||||
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
QueueFamilyMapping mapping = graphics->getFamilyMapping();
|
||||
Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
|
||||
imageBarrier.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner);
|
||||
imageBarrier.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner);
|
||||
if (currentOwner == Gfx::QueueType::TRANSFER || currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
|
||||
@@ -150,7 +211,7 @@ void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
dstManager = graphics->getTransferCommands();
|
||||
}
|
||||
else if (currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
|
||||
else if (newOwner == Gfx::QueueType::DEDICATED_TRANSFER)
|
||||
{
|
||||
imageBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
@@ -173,30 +234,25 @@ void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
vkCmdPipelineBarrier(sourceCmd, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
|
||||
vkCmdPipelineBarrier(destCmd, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
|
||||
sourceManager->submitCommands();
|
||||
cachedCmdBufferManager = dstManager;
|
||||
}
|
||||
|
||||
void TextureBase::changeLayout(VkImageLayout newLayout)
|
||||
{
|
||||
VkImageMemoryBarrier barrier =
|
||||
init::ImageMemoryBarrier(
|
||||
textureHandle->image,
|
||||
textureHandle->layout,
|
||||
newLayout);
|
||||
vkCmdPipelineBarrier(textureHandle->getCommands()->getCommands()->getHandle(),
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
textureHandle->layout = newLayout;
|
||||
textureHandle->changeLayout(newLayout);
|
||||
}
|
||||
|
||||
Texture2D::Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
|
||||
uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner, VkImage existingImage)
|
||||
Texture2D::Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage)
|
||||
: Gfx::Texture2D(graphics, createInfo.resourceData.owner)
|
||||
{
|
||||
textureHandle = new TextureHandle(graphics, bArray ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D,
|
||||
sizeX, sizeY, 1, bArray, arraySize, mipLevels, format, samples, usage, owner, existingImage);
|
||||
textureHandle = new TextureHandle(graphics, createInfo.bArray ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D,
|
||||
createInfo, existingImage);
|
||||
}
|
||||
|
||||
Texture2D::~Texture2D()
|
||||
{
|
||||
}
|
||||
|
||||
void Texture2D::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
{
|
||||
textureHandle->executeOwnershipBarrier(newOwner);
|
||||
}
|
||||
@@ -181,13 +181,17 @@ void Window::createSwapchain()
|
||||
|
||||
PCmdBuffer cmdBuffer = graphics->getGraphicsCommands()->getCommands();
|
||||
|
||||
TextureCreateInfo backBufferCreateInfo;
|
||||
backBufferCreateInfo.width = sizeX;
|
||||
backBufferCreateInfo.height = sizeY;
|
||||
backBufferCreateInfo.usage = Gfx::SE_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
backBufferCreateInfo.resourceData.owner = Gfx::QueueType::GRAPHICS;
|
||||
backBufferCreateInfo.format = cast(surfaceFormat.format);
|
||||
for (uint32 i = 0; i < numSwapchainImages; ++i)
|
||||
{
|
||||
imageAcquired[i] = new Semaphore(graphics);
|
||||
renderFinished[i] = new Semaphore(graphics);
|
||||
backBufferImages[i] = new Texture2D(graphics, sizeX, sizeY, false, 1, 1,
|
||||
cast(surfaceFormat.format), 1, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
||||
Gfx::QueueType::GRAPHICS, swapchainImages[i]);
|
||||
backBufferImages[i] = new Texture2D(graphics, backBufferCreateInfo, swapchainImages[i]);
|
||||
|
||||
VkClearColorValue clearColor;
|
||||
std::memset(&clearColor, 0, sizeof(VkClearColorValue));
|
||||
|
||||
Reference in New Issue
Block a user