Redo of render paths
This commit is contained in:
@@ -22,6 +22,8 @@ typedef glm::ivec4 IVector4;
|
||||
|
||||
typedef glm::quat Quaternion;
|
||||
|
||||
Vector parseVector(const char*);
|
||||
|
||||
static inline float square(float x)
|
||||
{
|
||||
return x * x;
|
||||
|
||||
Reference in New Issue
Block a user