Redo of render paths

This commit is contained in:
Dynamitos
2020-06-02 11:46:18 +02:00
parent bb5b48698a
commit 356e6058fe
121 changed files with 3890 additions and 572 deletions
@@ -0,0 +1,12 @@
#pragma once
#include "Graphics/GraphicsResources.h"
namespace Seele
{
struct PrimitiveUniformBuffer
{
Matrix4 localToWorld;
Vector4 worldToLocal;
Vector4 actorWorldPosition;
};
} // namespace Seele