Redo of render paths

This commit is contained in:
Dynamitos
2020-06-02 11:46:18 +02:00
parent bb5b48698a
commit 356e6058fe
121 changed files with 3890 additions and 572 deletions
+45
View File
@@ -0,0 +1,45 @@
#include "EngineTest.h"
#include "Math/Vector.h"
#include <boost/test/unit_test.hpp>
using namespace Seele;
BOOST_AUTO_TEST_SUITE(VectorParse)
BOOST_AUTO_TEST_CASE(parse_vector_basic)
{
const char* str = "float3(0, 0, 0)";
Vector vec = parseVector(str);
BOOST_CHECK_EQUAL(vec.x, 0);
BOOST_CHECK_EQUAL(vec.y, 0);
BOOST_CHECK_EQUAL(vec.z, 0);
}
BOOST_AUTO_TEST_CASE(parse_vector_literal)
{
const char* str = "float3(0.0f, 0.0f, 0.0f)";
Vector vec = parseVector(str);
BOOST_CHECK_EQUAL(vec.x, 0);
BOOST_CHECK_EQUAL(vec.y, 0);
BOOST_CHECK_EQUAL(vec.z, 0);
}
BOOST_AUTO_TEST_CASE(parse_vector_no_literal)
{
const char* str = "float3(0.0, 0.0, 0.0)";
Vector vec = parseVector(str);
BOOST_CHECK_EQUAL(vec.x, 0);
BOOST_CHECK_EQUAL(vec.y, 0);
BOOST_CHECK_EQUAL(vec.z, 0);
}
BOOST_AUTO_TEST_CASE(parse_vector_float)
{
const char* str = "float3(0.01, 0.01f, 0.01f)";
Vector vec = parseVector(str);
BOOST_CHECK_EQUAL(vec.x, 0.01f);
BOOST_CHECK_EQUAL(vec.y, 0.01f);
BOOST_CHECK_EQUAL(vec.z, 0.01f);
}
BOOST_AUTO_TEST_SUITE_END()