More Refactoring
This commit is contained in:
@@ -1,12 +1,11 @@
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#include "CommandBuffer.h"
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#include "Initializer.h"
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#include "Command.h"
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#include "Graphics.h"
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#include "Pipeline.h"
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#include "Enums.h"
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#include "Framebuffer.h"
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#include "RenderPass.h"
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#include "Pipeline.h"
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#include "DescriptorSets.h"
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#include "Descriptor.h"
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#include "RenderTarget.h"
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#include <vulkan/vulkan_core.h>
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@@ -14,9 +13,9 @@ using namespace Seele;
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using namespace Seele::Vulkan;
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Command::Command(PGraphics graphics, VkCommandPool cmdPool, PCommandBufferManager manager)
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Command::Command(PGraphics graphics, VkCommandPool cmdPool, PCommandPool pool)
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: graphics(graphics)
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, manager(manager)
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, pool(pool)
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, owner(cmdPool)
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{
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VkCommandBufferAllocateInfo allocInfo = {
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@@ -159,7 +158,7 @@ void Command::checkFence()
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void Command::waitForCommand(uint32 timeout)
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{
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manager->submitCommands();
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pool->submitCommands();
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if (state == State::Begin)
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{
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// is already done
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@@ -174,9 +173,9 @@ PFence Command::getFence()
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return fence;
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}
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PCommandBufferManager Command::getManager()
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PCommandPool Command::getPool()
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{
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return manager;
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return pool;
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}
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RenderCommand::RenderCommand(PGraphics graphics, VkCommandPool cmdPool)
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@@ -203,15 +202,21 @@ void RenderCommand::begin(PRenderPass renderPass, PFramebuffer framebuffer)
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{
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threadId = std::this_thread::get_id();
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ready = false;
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VkCommandBufferBeginInfo beginInfo =
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init::CommandBufferBeginInfo();
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VkCommandBufferInheritanceInfo inheritanceInfo =
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init::CommandBufferInheritanceInfo();
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inheritanceInfo.framebuffer = framebuffer->getHandle();
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inheritanceInfo.renderPass = renderPass->getHandle();
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inheritanceInfo.subpass = 0;
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beginInfo.pInheritanceInfo = &inheritanceInfo;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
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VkCommandBufferInheritanceInfo inheritanceInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
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.renderPass = renderPass->getHandle(),
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.subpass = 0,
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.framebuffer = framebuffer->getHandle(),
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.occlusionQueryEnable = 0,
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.queryFlags = 0,
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.pipelineStatistics = 0,
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};
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VkCommandBufferBeginInfo beginInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = nullptr,
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.flags = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT,
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.pInheritanceInfo = &inheritanceInfo,
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};
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VK_CHECK(vkBeginCommandBuffer(handle, &beginInfo));
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}
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@@ -236,7 +241,16 @@ void RenderCommand::setViewport(Gfx::PViewport viewport)
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{
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assert(threadId == std::this_thread::get_id());
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VkViewport vp = viewport.cast<Viewport>()->getHandle();
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VkRect2D scissors = init::Rect2D(viewport->getWidth(), viewport->getHeight(), viewport->getOffsetX(), viewport->getOffsetY());
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VkRect2D scissors = {
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.offset = {
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.x = (int32)viewport->getOffsetX(),
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.y = (int32)viewport->getOffsetY(),
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},
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.extent = {
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.width = viewport->getWidth(),
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.height = viewport->getHeight(),
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},
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};
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vkCmdSetViewport(handle, 0, 1, &vp);
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vkCmdSetScissor(handle, 0, 1, &scissors);
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}
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@@ -321,10 +335,13 @@ ComputeCommand::ComputeCommand(PGraphics graphics, VkCommandPool cmdPool)
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: graphics(graphics)
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, owner(cmdPool)
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{
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VkCommandBufferAllocateInfo allocInfo =
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init::CommandBufferAllocateInfo(cmdPool,
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VK_COMMAND_BUFFER_LEVEL_SECONDARY,
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1);
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VkCommandBufferAllocateInfo allocInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.pNext = nullptr,
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.commandPool = owner,
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.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY,
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.commandBufferCount = 1,
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};
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VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle));
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}
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@@ -334,18 +351,25 @@ ComputeCommand::~ComputeCommand()
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vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle);
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}
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void ComputeCommand::begin(PCmdBuffer)
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void ComputeCommand::begin()
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{
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threadId = std::this_thread::get_id();
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ready = false;
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VkCommandBufferBeginInfo beginInfo =
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init::CommandBufferBeginInfo();
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VkCommandBufferInheritanceInfo inheritanceInfo =
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init::CommandBufferInheritanceInfo();
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inheritanceInfo.framebuffer = VK_NULL_HANDLE;
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inheritanceInfo.renderPass = VK_NULL_HANDLE;
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inheritanceInfo.subpass = 0;
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beginInfo.pInheritanceInfo = &inheritanceInfo;
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VkCommandBufferInheritanceInfo inheritanceInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
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.renderPass = VK_NULL_HANDLE,
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.subpass = 0,
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.framebuffer = VK_NULL_HANDLE,
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.occlusionQueryEnable = 0,
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.queryFlags = 0,
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.pipelineStatistics = 0,
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};
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VkCommandBufferBeginInfo beginInfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = nullptr,
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.flags = 0,
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.pInheritanceInfo = &inheritanceInfo,
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};
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VK_CHECK(vkBeginCommandBuffer(handle, &beginInfo));
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}
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@@ -419,15 +443,15 @@ void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ)
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CommandPool::CommandPool(PGraphics graphics, PQueue queue)
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: graphics(graphics), queue(queue), queueFamilyIndex(queue->getFamilyIndex())
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{
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VkCommandPoolCreateInfo info =
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init::CommandPoolCreateInfo();
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info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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info.queueFamilyIndex = queue->getFamilyIndex();
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VkCommandPoolCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
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.queueFamilyIndex = queue->getFamilyIndex(),
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};
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VK_CHECK(vkCreateCommandPool(graphics->getDevice(), &info, nullptr, &commandPool));
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allocatedBuffers.add(new Command(graphics, commandPool, this));
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command = allocatedBuffers.back();
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command->begin();
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@@ -440,74 +464,65 @@ CommandPool::~CommandPool()
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queue = nullptr;
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}
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PCmdBuffer CommandPool::getCommands()
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PCommand CommandPool::getCommands()
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{
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return command;
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}
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PRenderCommand CommandPool::createRenderCommand(PRenderPass renderPass, PFramebuffer framebuffer, const std::string& name)
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PRenderCommand CommandPool::createRenderCommand(const std::string& name)
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{
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std::scoped_lock lck(allocatedRenderLock);
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for (uint32 i = 0; i < allocatedRenderCommands.size(); ++i)
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{
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PRenderCommand cmdBuffer = allocatedRenderCommands[i];
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if (cmdBuffer->isReady())
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{
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cmdBuffer->name = name;
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cmdBuffer->begin(renderPass, framebuffer);
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cmdBuffer->begin(command->boundRenderPass, command->boundFramebuffer);
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return cmdBuffer;
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}
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}
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allocatedRenderCommands.add(new RenderCommand(graphics, commandPool));
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PRenderCommand result = allocatedRenderCommands.back();
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result->name = name;
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result->begin(renderPass, framebuffer);
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result->begin(command->boundRenderPass, command->boundFramebuffer);
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return result;
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}
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PComputeCommand CommandPool::createComputeCommand(const std::string& name)
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{
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std::scoped_lock lck(allocatedComputeLock);
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for (uint32 i = 0; i < allocatedComputeCommands.size(); ++i)
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{
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PComputeCommand cmdBuffer = allocatedComputeCommands[i];
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if (cmdBuffer->isReady())
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{
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cmdBuffer->name = name;
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cmdBuffer->begin(command);
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cmdBuffer->begin();
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return cmdBuffer;
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}
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}
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allocatedComputeCommands.add(new ComputeCommand(graphics, commandPool));
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PComputeCommand result = allocatedComputeCommands.back();
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result->name = name;
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result->begin(command);
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result->begin();
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return result;
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}
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void CommandPool::submitCommands(PSemaphore signalSemaphore)
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{
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if (command->state == Command::State::Begin || command->state == Command::State::RenderPass)
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assert(command->state == Command::State::Begin); // Not in a renderpass
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command->end();
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if (signalSemaphore != nullptr)
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{
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if (command->state == Command::State::RenderPass)
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{
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std::cout << "End of renderpass forced" << std::endl;
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command->endRenderPass();
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}
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command->end();
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if (signalSemaphore != nullptr)
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{
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queue->submitCommandBuffer(command, signalSemaphore->getHandle());
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}
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else
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{
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queue->submitCommandBuffer(command);
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}
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queue->submitCommandBuffer(command, signalSemaphore->getHandle());
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}
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std::scoped_lock map(allocatedBufferLock);
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else
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{
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queue->submitCommandBuffer(command);
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}
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for (uint32 i = 0; i < allocatedBuffers.size(); ++i)
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{
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PCmdBuffer cmdBuffer = allocatedBuffers[i];
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PCommand cmdBuffer = allocatedBuffers[i];
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cmdBuffer->checkFence();
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if (cmdBuffer->state == Command::State::Init)
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{
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