More Refactoring
This commit is contained in:
@@ -105,11 +105,11 @@ struct TextureParameter : public ShaderParameter
|
||||
virtual void load(ArchiveBuffer& buffer) override;
|
||||
};
|
||||
DEFINE_REF(TextureParameter)
|
||||
DECLARE_NAME_REF(Gfx, SamplerState)
|
||||
DECLARE_NAME_REF(Gfx, Sampler)
|
||||
struct SamplerParameter : public ShaderParameter
|
||||
{
|
||||
static constexpr uint64 IDENTIFIER = 0x08;
|
||||
Gfx::OSamplerState data;
|
||||
Gfx::OSampler data;
|
||||
SamplerParameter() {}
|
||||
SamplerParameter(std::string name, uint32 byteOffset, uint32 binding);
|
||||
virtual ~SamplerParameter();
|
||||
@@ -124,7 +124,7 @@ struct CombinedTextureParameter : public ShaderParameter
|
||||
{
|
||||
static constexpr uint64 IDENTIFIER = 0x10;
|
||||
PTextureAsset data;
|
||||
Gfx::PSamplerState sampler;
|
||||
Gfx::PSampler sampler;
|
||||
CombinedTextureParameter() {}
|
||||
CombinedTextureParameter(std::string name, uint32 byteOffset, uint32 binding);
|
||||
virtual ~CombinedTextureParameter();
|
||||
|
||||
Reference in New Issue
Block a user