Removing limit for point lights
This commit is contained in:
@@ -8,6 +8,7 @@ class PointLightActor : public Actor
|
||||
{
|
||||
public:
|
||||
PointLightActor(PScene scene);
|
||||
PointLightActor(PScene scene, Vector position, Vector color, float attenuation);
|
||||
virtual ~PointLightActor();
|
||||
Component::PointLight& getPointLightComponent();
|
||||
const Component::PointLight& getPointLightComponent() const;
|
||||
|
||||
Reference in New Issue
Block a user