Moving projection to viewport
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "Graphics/GraphicsResources.h"
|
||||
#include "Asset/MeshAsset.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
@@ -7,9 +7,7 @@ namespace Component
|
||||
{
|
||||
struct StaticMesh
|
||||
{
|
||||
PVertexShaderInput vertexBuffer;
|
||||
Gfx::PIndexBuffer indexBuffer;
|
||||
PMaterialAsset material;
|
||||
PMeshAsset mesh;
|
||||
};
|
||||
} // namespace Component
|
||||
} // namespace Seele
|
||||
|
||||
Reference in New Issue
Block a user