Moving projection to viewport

This commit is contained in:
Dynamitos
2022-11-30 10:19:45 +01:00
parent 1e04da963d
commit 3c7346cf7b
18 changed files with 87 additions and 86 deletions
@@ -24,7 +24,7 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
BulkResourceData uniformUpdate;
viewParams.viewMatrix = cam.getViewMatrix();
viewParams.projectionMatrix = cam.getProjectionMatrix();
viewParams.projectionMatrix = viewport->getProjectionMatrix();
viewParams.cameraPosition = Math::Vector4(cam.getCameraPosition(), 0);
viewParams.screenDimensions = Math::Vector2(static_cast<float>(viewportWidth), static_cast<float>(viewportHeight));
uniformUpdate.size = sizeof(ViewParameter);