Moving projection to viewport

This commit is contained in:
Dynamitos
2022-11-30 10:19:45 +01:00
parent 1e04da963d
commit 3c7346cf7b
18 changed files with 87 additions and 86 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ void System::update()
void System::updateViewport(Gfx::PViewport viewport)
{
virtualCamera.projectionMatrix = glm::ortho<float>(0.0f, static_cast<float>(viewport->getSizeX()), 0.0f, static_cast<float>(viewport->getSizeY()));
//TODO set viewport FoV to 0
}
UIPassData System::getUIPassData()