Trying to get metal backend to run

This commit is contained in:
Dynamitos
2025-04-12 17:40:14 +02:00
parent 32ad82dbd2
commit 3cee2ae9ab
24 changed files with 64 additions and 69 deletions
+1 -1
View File
@@ -472,7 +472,7 @@ void BasePass::createRenderPass() {
Gfx::SE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
},
};
renderPass = graphics->createRenderPass(std::move(layout), std::move(dependency), "BasePass");
renderPass = graphics->createRenderPass(std::move(layout), std::move(dependency), viewport->getRenderArea(), "BasePass");
oLightIndexList = resources->requestBuffer("LIGHTCULLING_OLIGHTLIST");
tLightIndexList = resources->requestBuffer("LIGHTCULLING_TLIGHTLIST");
oLightGrid = resources->requestTexture("LIGHTCULLING_OLIGHTGRID");